Search found 63 matches

by JediCat
Sat Aug 04, 2018 5:58 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: JediCat's Rules Questions
Replies: 19
Views: 2958

Re: JediCat's Rules Questions

9. What ubiquity rules do the host command ignore? I know they ignore the mainstay one, but what about common, uncommon, and rare? It could just be the mainstay one, but wasn't sure. EDIT 10. I notice that "Infernii" isn't in the Sell-Sword muster at all (as a Kindred that can hire any of ...
by JediCat
Sat Aug 04, 2018 5:54 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st July 2018
Replies: 55
Views: 2477

Re: Kindred Musters Update - 1st July 2018

Muster Rules 1.1.4.2.4, 1.1.4.2.8, 1.1.4.3.1 Examples: The examples in these three sections of the muster rules references "two uncommon ubiquity slots". EDIT Ysian Muster Ulric the Defiler, ability "The Rose" has the text "(immediately he is activated)". Should likely...
by JediCat
Wed Jul 18, 2018 6:37 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st July 2018
Replies: 55
Views: 2477

Re: Kindred Musters Update - 1st July 2018

Atalantes Muster Strategos sunblade now named "Ilioxifos", description still says Sunblade. Strategos sunspear now named "Iliodoru", description still says Sunspear. Fomoraic Muster Likely not an error, just some news I missed, but the "Srónax Untain" seems to have van...
by JediCat
Tue May 22, 2018 2:08 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Activation Actions - How Many?
Replies: 15
Views: 622

Re: Activation Actions - How Many?

I like it. Less "given the game away" and more "oh god whats that sound from the woods please don't eat me"
by JediCat
Wed May 02, 2018 5:55 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: New player... basic question re. Muster rules
Replies: 20
Views: 925

Re: New player... basic question re. Muster rules

... PLEASE NOTE: The following contradictory sections have thrown me for a loop all day, but have recently read that 1.1.6 should be IGNORED apparantly - This should have been fixed in the 2.11 update but it is still reading wrong. 1 · 1 · 2 · 2 HIGHER AUTHORITY WARRIORS A general may muster a warr...
by JediCat
Mon Nov 27, 2017 6:12 pm
Forum: Érainn
Topic: Érainn collection
Replies: 35
Views: 6141

Re: Érainn collection

Rob, couldn't the General in that list be Ui Neill, and the Deais w/ sword be a realm commander from Connacht? All those units have a Connacht realm list, either as an option or single. The first two commands are Ui Neil, with only the fir bholg out of place. The middle one is Connacht. The last one...
by JediCat
Sat Nov 25, 2017 8:51 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update III
Replies: 85
Views: 6257

Re: Kindred Musters Update III

If Penda is leading Woden's Hunt, can he still have a host command? Honestly not sure how to interpret the rules here, since Penda would be leading both commands, making them his commands, and Woden's Hunt says "...may not include any other unit in his command that is not a Wulf Unit..." I...
by JediCat
Thu Nov 09, 2017 6:34 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update II
Replies: 13
Views: 1424

Re: Kindred Musters Update II

Not strictly a typo as it can be inferred, but on the profile for "Fir Danu" you define what a "Favoured Warrior" is, but not a "Favoured Unit" (That is, there is no sentence defining it, and no bold highlighting the first instance of it.). You can infer that a Favoured...
by JediCat
Thu Oct 26, 2017 7:09 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: JediCat's Rules Questions
Replies: 19
Views: 2958

Re: JediCat's Rules Questions

6. Curious about the following: Teyrn: Gwynedd: Uncommon Ceffyldraig: Mount Only, Gwynedd: Uncommon(2), Gwaelod: Uncommon The Cefflydraig must be taken as a mount, and has two ubiquitous listed. Currently, only a Gwynedd Teyrn can mount a Cefflydraig, so the Gwaelod ubiquity cannot be used. Is this ...
by JediCat
Wed May 31, 2017 5:50 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Multiple units involved in combat
Replies: 19
Views: 2444

Re: Multiple units involved in combat

Well yes, that much is clear. I specifically mean in the case of blood gained through combat/exulted as a result of being in combat. The attack resolution step explicitly calls out when you get exulted, hence why I am unsure as to whether or not blood during close combat triggers exulted. EDIT: Afte...
by JediCat
Tue May 30, 2017 5:47 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Multiple units involved in combat
Replies: 19
Views: 2444

Re: Multiple units involved in combat

I guess thats a conflict then that Rob can also answer: In combat, are you exulted as soon as you get blood (pg. 33) or do you only gain exulted as a result of the attack resolution (as summarized on pg. 207)?
by JediCat
Tue May 30, 2017 12:58 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Multiple units involved in combat
Replies: 19
Views: 2444

Re: Multiple units involved in combat

My only point to add here is that exulted isn't until after all attacks and such; if you look at "Attack Results Sequence" on page 207, you calculate Scores and Victorious/Defeated before exulted is applied. (Step 6 vs Step 7 on the picture)
by JediCat
Fri May 26, 2017 8:10 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Updated
Replies: 88
Views: 10641

Re: Kindred Musters Updated

Got a full schwack that I've been meaning to post: Ysian Muster - The Sword-Melusine sairen-song reads weird: "...any unit engaged with the Sairen unit...immediately becomes confused until the end of their next activation. If the Sword-Melusine unit contains a mustered herald, the Marked unit i...
by JediCat
Fri May 26, 2017 8:04 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: JediCat's Rules Questions
Replies: 19
Views: 2958

Re: JediCat's Rules Questions

5. When measuring distances, the game defines "within" and "completely within" as terms. When you're measuring from a point, and the rules do not specify, do you have to be within, or completely within? For example emerging from underground after a passed Emerge Test. If you misj...
by JediCat
Tue May 23, 2017 1:41 am
Forum: Battle Reports
Topic: Jutes vs Fomoraic, Icy Raid on the Barrow (999 gold)
Replies: 12
Views: 2605

Re: Jutes vs Fomoraic, Icy Raid on the Barrow (999 gold)

It was the shriek: From the core rule book, page 310, 6.66.3.1.2 "Passed Shriek Test: If the Shriek Test is passed, every unit within Shriek range becomes confused and slowed for the remainder of the current battle hour." Then, under Slow Moves on page 111, 3.8.8, a slow move means that th...
by JediCat
Mon May 22, 2017 10:54 pm
Forum: Battle Reports
Topic: Jutes vs Fomoraic, Icy Raid on the Barrow (999 gold)
Replies: 12
Views: 2605

Re: Jutes vs Fomoraic, Icy Raid on the Barrow (999 gold)

Commands must always have a unit in them, but General's do not always have to have a command. They can be by themselves, as per Muster Rules 1.1.3 "Muster a Command: The general may muster a command of his own - that he directly commands and must join on the battlefield, thus called the general...
by JediCat
Sun May 21, 2017 2:59 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: JediCat's Rules Questions
Replies: 19
Views: 2958

Re: JediCat's Rules Questions

Only in the case of Ardent Mounts my good sir; Beast Mount ubiquity is absorbed into the Rider's ubiquity. Thanks for the answer!
by JediCat
Sun May 21, 2017 2:56 pm
Forum: Battle Reports
Topic: Jutes vs Fomoraic, Icy Raid on the Barrow (999 gold)
Replies: 12
Views: 2605

Re: Jutes vs Fomoraic, Icy Raid on the Barrow (999 gold)

Nope. Due to the fact that the Wiglaca's authority was 1 higher than the Dreaguth Thain's, he had to be the general, and the Warlock of Baalor was miles ahead of the Sronax Untain's authority. As such, both sorcerers had to be the General. In order to meet Mainstay requirements for the fight, the Ge...
by JediCat
Sun May 21, 2017 2:22 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: JediCat's Rules Questions
Replies: 19
Views: 2958

Re: JediCat's Rules Questions

4. Next question, mostly because I think its a bit too buried for me. For Mounts and Ardent Mounts, does their Authority subtract from the total authority that a General/Commander has for non-noble units in their Command?
by JediCat
Sat May 20, 2017 5:55 pm
Forum: Battle Reports
Topic: Jutes vs Fomoraic, Icy Raid on the Barrow (999 gold)
Replies: 12
Views: 2605

Re: Jutes vs Fomoraic, Icy Raid on the Barrow (999 gold)

Alrighty, hopefully you enjoyed that piece of writing. Not my best, but it serves its purposes. On to the mechanical, tactical breakdown: In terms of deployment, the Fomoraic opted for a Left Flank, positioning the Sronax further ahead than the General, looking to protect the frail sorcerer. The Jut...
by JediCat
Sat May 20, 2017 5:53 pm
Forum: Battle Reports
Topic: Jutes vs Fomoraic, Icy Raid on the Barrow (999 gold)
Replies: 12
Views: 2605

Re: Jutes vs Fomoraic, Icy Raid on the Barrow (999 gold)

Ætulla looked out over the battlefield. The snow had just finished falling over the moor to the south-east, a sure sign of Fomoraic invaders. They were coming to raid the lands of the Jutes, and judging by their path, they were headed straight for the barrow he had just finished tending. He could se...
by JediCat
Sat May 20, 2017 5:51 pm
Forum: Battle Reports
Topic: Jutes vs Fomoraic, Icy Raid on the Barrow (999 gold)
Replies: 12
Views: 2605

Jutes vs Fomoraic, Icy Raid on the Barrow (999 gold)

Hello all, time for my semi-weekly battle report for Dakrlands. A few notes before we start: 1. I took excellent notes, but 100% forgot to take pictures. The end result will be up for show, as well as the board itself. 2. Because no pictures, I will be posting two version of the battle report: The d...
by JediCat
Thu May 18, 2017 5:24 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: JediCat's Rules Questions
Replies: 19
Views: 2958

Re: JediCat's Rules Questions

That seems like a good clarifier, though I feel like a bit of a derp now. Your Ambush errata clearly states "...Ambush Charge action against the Ambushed unit, regardless of whether it is normally able to perform a Charge action or Charge and... action". Obviously this is a general fix to ...
by JediCat
Thu May 18, 2017 2:14 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Updated
Replies: 88
Views: 10641

Re: Kindred Musters Updated

Okay, maybe I'm missing something, but this CANNOT be as intended: The Baleful Sun Focus Living Marks: The Marked warriors within the Marked unit must be friendly warriors with the Living trait. Continuous Effect: The Marked unit becomes slowed and one Marked warrior per invoked die, chosen by the I...
by JediCat
Wed May 17, 2017 5:09 pm
Forum: Battle Reports
Topic: Erainn vs Anglecynn, Skrimish by the Shore
Replies: 8
Views: 2136

Re: Erainn vs Anglecynn, Skrimish by the Shore

If anyone was curious how the Waelwolf vs Oak Beast initial melee was a stalemate, here ie the more technical break down: Waelwolf charge. They have 1 frenzy exult token, but since they got so close on their first activation, the Charge is not Swift. Waelwolves deal 44 damage to the Oak Beast. Frenz...
by JediCat
Wed May 17, 2017 12:44 am
Forum: Battle Reports
Topic: Erainn vs Anglecynn, Skrimish by the Shore
Replies: 8
Views: 2136

Re: Erainn vs Anglecynn, Skrimish by the Shore

Alrighty, updated to the end. A few notes: 1. First battle report, I shall include numbers on future pictures to show what order things happened in. 2. The Ri Tuath general was attached to the Tuanagh unit for the whole fight, and probably made up for a lot of the Skill the Geisth held over the Tuan...
by JediCat
Tue May 16, 2017 1:20 pm
Forum: Battle Reports
Topic: Jutes vs Erainn ~ 999 Gold (uncompleted game)
Replies: 13
Views: 2373

Re: Jutes vs Erainn ~ 999 Gold (uncompleted game)

May I asked what you used for the rock templates? Also, great battle report! I seriously lack in the terrain department currently....
by JediCat
Tue May 16, 2017 5:31 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: JediCat's Rules Questions
Replies: 19
Views: 2958

Re: JediCat's Rules Questions

3. Next question, once again for clarity: for the Jutes Līchēloth "Through the Veil", if a unit would land such that it is engaged, does the compulsory Ambush take place just after the compulsory Land, but just before you are formally Engaged, so that the Ambush Test Charge can take place ...
by JediCat
Tue May 16, 2017 1:00 am
Forum: Battle Reports
Topic: Erainn vs Anglecynn, Skrimish by the Shore
Replies: 8
Views: 2136

Re: Erainn vs Anglecynn, Skrimish by the Shore

Hour 3 Hour 3 begins with the Anglecynn once again winning Initiative. The Waelwolves activate and continue savaging the Oak Beast. However, with only 2 warriors remaining, they only manage 27 damage, leaving the Oak Beast at 16hp. The Oak Beast retaliates and crushes the last of the Waelwolves wit...
by JediCat
Tue May 16, 2017 12:59 am
Forum: Battle Reports
Topic: Erainn vs Anglecynn, Skrimish by the Shore
Replies: 8
Views: 2136

Re: Erainn vs Anglecynn, Skrimish by the Shore

Hour 0 - Deployment http://i.imgur.com/cstRfMj.jpg So we did indeed roll terrain, and not for lacking of trying, I did my best to accommodate the table. From bottom left, going clock wise, we have: A Wood (technically flat, the box is just the right dimensions), a mound, a small town, a small wood,...
by JediCat
Tue May 16, 2017 12:58 am
Forum: Battle Reports
Topic: Erainn vs Anglecynn, Skrimish by the Shore
Replies: 8
Views: 2136

Erainn vs Anglecynn, Skrimish by the Shore

Hey all, Here is my first battle report of Darklands, fought at Skirmish level with both armies coming out to 999 gold a piece. First disclaimer: We fought our way through the rules, making blunders and stretching things out far longer than they needed to be, so bear with. Second disclaimer: My frie...
by JediCat
Thu May 11, 2017 6:11 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: JediCat's Rules Questions
Replies: 19
Views: 2958

Re: JediCat's Rules Questions

Thanks! Already have another question, this one most likely for Rob (or similar Mierce folks): 2. Is the Index of the Hardback First Edition Rule Book supposed to be all messed up? Maybe its my copy, or supposed to be read in a certain way, but I have a heck of a time navigating using it. For exampl...
by JediCat
Thu May 11, 2017 5:23 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: JediCat's Rules Questions
Replies: 19
Views: 2958

JediCat's Rules Questions

This will be a collection of my questions, as they will be all over the place. 1. More of a confirmation of the rules than a real question, as I second guess my readings of rules quite often and like to double check: If I have a Commander compelling a unit type to Mainstay ubiquity, and I have alrea...
by JediCat
Wed Sep 21, 2016 8:38 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Muster - Missing/Wrong Elements
Replies: 50
Views: 8012

Re: Muster - Missing/Wrong Elements

Found a typo with Euryalia:

"The Black Root: Euryalia may consume Groundsel immediately she activates."

It is missing a word between "immediately" and "she".
by JediCat
Tue May 24, 2016 7:36 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: kthones Muster rule 1.15
Replies: 3
Views: 1018

Re: kthones Muster rule 1.15

EDIT: Disregard, did not realize musters updated.
by JediCat
Sat May 14, 2016 3:57 am
Forum: Other Topics
Topic: Tell me about your Collection
Replies: 14
Views: 3385

Re: Tell me about your Collection

My turn! I thought I had a lot. Guess not. Angelcyn penda the bloody-handed, warrior-king of mierce on foot wulfhere, fane-bearer of mierce æthelglyth, warrior-maiden of mierce armoured æthelglyth rowena, forwiglere of beornica 10x Gesith w/ Command 5x Werwulf w/ Command Atalantes sunspear kyros, st...
by JediCat
Wed Apr 27, 2016 5:15 am
Forum: Other Topics
Topic: A Programming Project (Muster Maker)
Replies: 33
Views: 5013

Re: A Programming Project (Muster Maker)

Top left: How many min's you have filled out. Bottom Left: The minimum required for that battle size. Top right: Your total ubiquity used. Bottom right: The maximum ubiquity for this battle size. The reason the checkbox is there is specifically for Command, but even when no command are present, you ...
by JediCat
Tue Apr 26, 2016 4:46 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: General's/Commander's and Min. Ubiquity
Replies: 1
Views: 817

General's/Commander's and Min. Ubiquity

Simple question: Can general's and commander's fulfill minimum ubiquity slots?
by JediCat
Tue Apr 26, 2016 4:45 pm
Forum: Other Topics
Topic: A Programming Project (Muster Maker)
Replies: 33
Views: 5013

Re: A Programming Project (Muster Maker)

Sounds like I need to make a rules post XD

EDIT: It's also there to just keep track of which units fulfill your slots. It's only possible for a few kindreds, but you could create a Host with no Command options at all.
by JediCat
Mon Apr 25, 2016 6:36 pm
Forum: Other Topics
Topic: A Programming Project (Muster Maker)
Replies: 33
Views: 5013

Re: A Programming Project (Muster Maker)

Mmmm, all good points. Only two I don't quite follow: - "Min ubiquity checkbox still enabled for characters" thing. Can you elaborate further? - "Some units have multiple ubiquity types (Rare and Unique)" In what context? Some units do in fact have multiple ubiquities in their mu...
by JediCat
Sun Apr 24, 2016 7:17 pm
Forum: Other Topics
Topic: A Programming Project (Muster Maker)
Replies: 33
Views: 5013

Re: A Programming Project (Muster Maker)

Awesome! Thanks dude :)
by JediCat
Sun Apr 24, 2016 10:50 am
Forum: Other Topics
Topic: A Programming Project (Muster Maker)
Replies: 33
Views: 5013

Re: A Programming Project (Muster Maker)

First thing you should test for me is how many of those DLL files can be dropped from the download XD
by JediCat
Sun Apr 24, 2016 9:23 am
Forum: Other Topics
Topic: A Programming Project (Muster Maker)
Replies: 33
Views: 5013

Re: A Programming Project (Muster Maker)

Time to include those installers as a side download XD WOOOOOO!!!!!
by JediCat
Sat Apr 23, 2016 11:47 pm
Forum: Other Topics
Topic: Darklands and Google Earth
Replies: 3
Views: 1412

Re: Darklands and Google Earth

Not public, access needs to be requested (unless that's what you want)
by JediCat
Sat Apr 23, 2016 10:58 pm
Forum: Other Topics
Topic: A Programming Project (Muster Maker)
Replies: 33
Views: 5013

Re: A Programming Project (Muster Maker)

Can you use DependancyWalker and save the results from it? I could try and debug from that.

EDIT: Slinky, do you have Microsoft Visual C++ 2012 Redistributable (x86) or (x64) on your machine? If not, that could be the problem.
by JediCat
Sat Apr 23, 2016 5:40 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Auxilia Bestiarius binding
Replies: 4
Views: 1510

Re: Auxilia Bestiarius binding

(Not relevant to your question, but Slinky, go check my Muster Maker again damn it XD, I poked around and added some more DLLs to try and make it work for you. Don't give up on me!)
by JediCat
Fri Apr 22, 2016 4:24 am
Forum: Other Topics
Topic: A Programming Project (Muster Maker)
Replies: 33
Views: 5013

Re: A Programming Project (Muster Maker)

Hello all, back again with a patch, Alpha 0.051

This time I've got the Albainn included. No special rules or anything else (if there are any), but if you were waiting for the Albainn before testing for me, give it a go!
by JediCat
Thu Apr 21, 2016 10:09 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Muster - Missing/Wrong Elements
Replies: 50
Views: 8012

Re: Muster - Missing/Wrong Elements

Atalantes goof on the Thauma profile, has a Oghu thing at the bottom: http://puu.sh/or0fI/8ba65317d3.png
by JediCat
Wed Apr 20, 2016 10:12 am
Forum: Other Topics
Topic: A Programming Project (Muster Maker)
Replies: 33
Views: 5013

Re: A Programming Project (Muster Maker)

Weeeeee, new full release. Build 0.05a out and about! This includes (I think) some bug fixes here and there, as well as properly introduces the New Host feature in the "File" menu. This has NOT been extensively tested, and as the Kindred list shows, you NEED to pick Erainn - Ui Neill to EN...
by JediCat
Wed Apr 20, 2016 3:46 am
Forum: Other Topics
Topic: A Programming Project (Muster Maker)
Replies: 33
Views: 5013

Re: A Programming Project (Muster Maker)

Slinky, I poked around some more and added a few other things to the folder, please try again. If it still doesn't work, try moving the .dlls from the platform folder into the main folder. If it works, please determine whether or not it is the platform folder (or their DLLs) or libEGL.dll. Also, rel...

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