Search found 1076 matches

by Rob Lane
Thu Oct 18, 2018 8:29 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Chase movement requirements
Replies: 5
Views: 44

Re: Chase movement requirements

Yeah that's what I meant, just wasn't 100% sure that directly towards is the same as direct movement . I'm kind of a robot brain, I like it when game terms act like keywords. :) Well, that's why it says Directly Towards ... see p106, 3.8.2.4.1: DIRECT MOVEMENT... Shit, for some reason I just assume...
by Rob Lane
Thu Oct 18, 2018 8:27 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Darklands: First Edition - Official Errata
Replies: 21
Views: 3719

Re: Darklands: First Edition - Official Errata

Icchan wrote:You can't ambush anyway if you emerge in the open. You can still ambush f.e. if you emerge from terrain,


Correct...

Cheers
Rob
by Rob Lane
Wed Oct 17, 2018 2:59 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Chase movement requirements
Replies: 5
Views: 44

Re: Chase movement requirements

I meant individual warriors with multiple, you got it. Thanks. Would probably help if all movements were somehow defined as direct movement (turn only at starting point) and indirect movement (turn at any point), whenever warriors are required to move. It does state that in the Chase sequence - it'...
by Rob Lane
Wed Oct 17, 2018 1:20 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Darklands: First Edition - Official Errata
Replies: 21
Views: 3719

Re: Darklands: First Edition - Official Errata

Thanks be to Icchan for this little gem... Page 289: 6.56.6 EMERGING IN THE OPEN Replace the bullet point with Enemies: each Emerger is no closer than 15" to any enemy warrior or at least 1" further than twice their PACE (or 1" further than their FLIGHT) from any enemy warrior, whiche...
by Rob Lane
Wed Oct 17, 2018 1:17 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Stacking parry modifiers
Replies: 1
Views: 22

Re: Stacking parry modifiers

Icchan wrote:If a warrior is in a shieldwall, do they also get parry modifiers from having parry equipment, including the shield?


Nope; see p204, this is covered under "Shieldwall Parry", second paragraph.

Cheers
Rob
by Rob Lane
Wed Oct 17, 2018 1:16 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Chase movement requirements
Replies: 5
Views: 44

Re: Chase movement requirements

Not sure if we played this entirely correctly, but last night my unit of trolls lost combat to a unit of tomb spiders and failed their panic reaction and were forced to flee. As a result of the flee move, they were pretty scattered around the board (I rolled a 9 on the flee distance, but so did the...
by Rob Lane
Wed Oct 17, 2018 1:13 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Foresters emerging, but no valid forests.
Replies: 1
Views: 24

Re: Foresters emerging, but no valid forests.

A unit tomb spiders wanted to emerge from a forest, but since I could see most of the forest area template, there was no space for all of the three spiders to emerge on any of the forests on the board, so can they then emerge in the open? Forester ability says they can only emerge from forests, but...
by Rob Lane
Wed Oct 17, 2018 1:09 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st October 2018
Replies: 20
Views: 310

Re: Kindred Musters Update - 1st October 2018

Gast Cyning is rare and compels a unit of Gasts which are also rare, but only one rare unit can be in a command. Does the commanders rarity not count then for the purposes of ubiquity slots in a command? As it says in the Muster Rules, p6, "A commander ignores his own ubiquity when mustering u...
by Rob Lane
Mon Oct 15, 2018 12:45 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Zero Dice Rolls when Parrying
Replies: 4
Views: 57

Re: Zero Dice Rolls when Parrying

OK... In a hypothetical sceanrio.. A defending unit has 6 parry dice, and need to parry on a roll of 7, the Parry roll is '2,9,7,7,0,9' so four attacks have been parried on a roll of 7 or greater, and one attack has failed on a roll of 2 and one attack failed on a roll of 0. The way we have been pl...
by Rob Lane
Mon Oct 15, 2018 12:43 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st October 2018
Replies: 20
Views: 310

Re: Kindred Musters Update - 1st October 2018

Yes, the new muster has changed the horn charge thingy - it should always have been 80, not 90, basically...

Cheers
Rob
by Rob Lane
Mon Oct 15, 2018 10:22 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Joined units and other questions.
Replies: 14
Views: 342

Re: Joined units and other questions.

Hi Rob, I've been doing a bit of brushing up (painting and rules :P). I was watching the Anglecynn vs Ysian battle report you and Tim did on youtube : https://www.youtube.com/watch?v=K_5VsAodPAU That is quite an old battle report now so I wouldn't hold too much store by it - but you're doing the ri...
by Rob Lane
Mon Oct 15, 2018 10:16 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Zero Dice Rolls when Parrying
Replies: 4
Views: 57

Re: Zero Dice Rolls when Parrying

Rob, When Parrying an attack and a roll of 9 is not a required Parry roll, are any zero's classed as automatic hits even if there are dice rolls of 9's present? I'm not quite sure what you're asking me to be honest - see p202, "Minimum and Maximum Parry Values" - 0s are always a failure r...
by Rob Lane
Mon Oct 15, 2018 10:13 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st October 2018
Replies: 20
Views: 310

Re: Kindred Musters Update - 1st October 2018

Brightblade wrote:The Reiver Hunters seem to have considerably less armoured too, don't know if that is intentional or a mistake.


Deliberate.

Cheers
Rob
by Rob Lane
Mon Oct 15, 2018 10:13 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st October 2018
Replies: 20
Views: 310

Re: Kindred Musters Update - 1st October 2018

The new Sronax muster doesn't look correct. On the old Muster the Brutal Club M+W was 74, and Horn Gore was 68, a respective Weapon + of 18 and 12. On the new Muster Brutal Club is 72 and Horn Gore is 56, but it also has a respective Weapon + value of 18 and 12, so shouldn't the Horn Gore be 66, no...
by Rob Lane
Fri Oct 12, 2018 10:50 am
Forum: Darklands Kickstarter Projects
Topic: Darklands: Savage Hordes II - Fulfilment
Replies: 15
Views: 3362

Re: Darklands: Savage Hordes II - Fulfilment

Only one miniature to show this week, for the long-ignored Vras... well, they won't be ignored for too long because we have great plans for them in the future! SCAB-FACE, BLIGHT-VRAS The Vras needed a wizardy type, so Des Hanley kindly drew something up for us which became rhe rather awesome Scab-Fa...
by Rob Lane
Fri Oct 12, 2018 9:24 am
Forum: Darklands Kickstarter Projects
Topic: Darklands: Savage Hordes III Part Deux - Fulfilment
Replies: 6
Views: 988

War-Wolves

Two big miniatures to show today, and both for the Anglecynn. How splendid! CREODA'S PACK, GUTHWULF UNIT Creoda is one of our oldest miniatures: certainly a lot older than what will be his packmates, and we'd never consider anyone other than Allan Carrasco to sculpt them. So here's his work on Creod...
by Rob Lane
Tue Oct 09, 2018 2:57 pm
Forum: Work in Progress
Topic: 2018 - One hundred Minis Challenge
Replies: 101
Views: 5537

Re: 2018 - One hundred Minis Challenge

Looking good Paul! Especially on the right size bases ;o)

Cheers
Rob
by Rob Lane
Tue Oct 09, 2018 10:25 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Muster Rules Update - 1st October 2018
Replies: 2
Views: 105

Re: Muster Rules Update - 1st October 2018

Minor thing, but under 1 · 1 · 4 · 2 · 3 COMMON title there's this passage: " In larger battles, they must be included as they are so readily available." Which is no longer true, there's no minimum amounts for common troops anymore based on game size. Yeah, fair enough, I'll change that. ...
by Rob Lane
Sun Oct 07, 2018 10:13 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st October 2018
Replies: 20
Views: 310

Re: Kindred Musters Update - 1st October 2018

Formoraic Muster - Belech is an overlord but has no compel/influence abilities, so although he is in the Baalor muster, he cannot have a Baalor mainstay, so would have to take either Veteran Reivers (Reivers of the eye) or drilled thulean raiders (far thule) Scion of Baalor - as above Yeah, I'll ha...
by Rob Lane
Sun Oct 07, 2018 10:12 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Demonic Possession and weapon crews
Replies: 3
Views: 94

Re: Demonic Possession and weapon crews

can the spell demonic possession be cast on Ballistarius so they can fire their ballista twice? the Ballistarius is the target, but would it work? as in technically are they the ones doing the firing? also I am assuming the +strength would just be of the men, not of the machine? Yes, because you're...
by Rob Lane
Wed Oct 03, 2018 6:06 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Muster Rules Update - 1st October 2018
Replies: 2
Views: 105

Muster Rules Update - 1st October 2018

Everyone, Here's an update for the muster rules. Muster Rules - v2.13 Changes include: - new Forbidden muster ability - added Acuity unit options section - added Excluded equipment rule (i.e., you purchase an option, but you can't purchase another named option) - tidied a few things up I'd be oblige...
by Rob Lane
Wed Oct 03, 2018 5:57 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st October 2018
Replies: 20
Views: 310

Re: Kindred Musters Update - 1st October 2018

Right... Fomoraic muster should be fixed now...

Cheers
Rob
by Rob Lane
Wed Oct 03, 2018 4:19 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st October 2018
Replies: 20
Views: 310

Re: Kindred Musters Update - 1st October 2018

Troll Jarl and Troll Gothi in the Norse muster says their strength is 1 although base size is 60mm. Bah - will fix. Thank you! If I buy the sword and axe combat weapon option for holumenn, do they also get the ability to use either sword or axe with a shield, or are they always forced two the sword...
by Rob Lane
Wed Oct 03, 2018 4:15 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st October 2018
Replies: 20
Views: 310

Re: Kindred Musters Update - 1st October 2018

Because of the NAME thing and the above errors I'll ensure the new Fomoraic list is updated today...

Cheers
Rob
by Rob Lane
Wed Oct 03, 2018 10:09 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st October 2018
Replies: 20
Views: 310

Kindred Musters Update - 1st October 2018

Everyone, Here's the last update of 2018! Go here to download them: http://mierce-miniatures.com/index.php?act=drm Changes include: - any changes agreed from the last update thread - general cosmetic changes, including a nice front page - Anglecynn - ability "Howler" added on a new rules p...
by Rob Lane
Wed Oct 03, 2018 9:59 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st July 2018
Replies: 55
Views: 1574

Re: Kindred Musters Update - 1st July 2018

Troll Jarl and Troll Gothi in the Norse muster says their strength is 1 although base size is 60mm. If I buy the sword and axe combat weapon option for holumenn, do they also get the ability to use either sword or axe with a shield, or are they always forced two the sword and axe two handed, thus m...
by Rob Lane
Wed Oct 03, 2018 9:59 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st July 2018
Replies: 55
Views: 1574

Re: Kindred Musters Update - 1st July 2018

Rob, Any chance on the new Musters you could highlight changes to the previous version? Saves on having to print the entire Muster out and laminating them all again, I have three Kindreds, plus my playing partner's Norse and Byzantie, that's 5 musters to print out and laminate when I'm sure that no...
by Rob Lane
Tue Oct 02, 2018 8:56 am
Forum: Work in Progress
Topic: 2018 - One hundred Minis Challenge
Replies: 101
Views: 5537

Re: 2018 - One hundred Minis Challenge

Looking great grizzle! I love the skin tones! Excellent work my friend.

Cheers
Rob
by Rob Lane
Mon Oct 01, 2018 10:33 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Darklands: First Edition - Official Errata
Replies: 21
Views: 3719

Re: Darklands: First Edition - Official Errata

Thanks to Dayle, a rewording of Diving and Grabbing... Page 183: 6.16.6.1 DIVING UNIT'S GRAB Replace the first paragraph with A Diving and Attacking warrior may Dive Grab warriors from the Dived unit that are weaker than he is up to his own strength - but not equal to or above it. This overrides the...
by Rob Lane
Mon Oct 01, 2018 10:30 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Dive grab and soar
Replies: 1
Views: 73

Re: Dive grab and soar

Hey just thinking of how to use my hrafnman properly So I'm right in thinking if they dive and grab then soar They can grab anything up to their 60mm base size e.g strength 4 So a unit of hrafnmen could Instakill a unit of trolls by diving a grabbing them (equal str in base size) Then link action s...
by Rob Lane
Mon Oct 01, 2018 10:27 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: 8's to Hit & Quick Strike
Replies: 1
Views: 65

Re: 8's to Hit & Quick Strike

In the same way that a value of 9 is needed to Hit thus negating the extra attack die if a 9 is rolled. Does a character with Quick Strike lose their extra die on rolling an 8 if 8 is the value required to Hit? See p69, "Quick Strike"... it's already covered. If the strike value is 8 or 9...
by Rob Lane
Mon Oct 01, 2018 10:24 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Joined units and other questions.
Replies: 14
Views: 342

Re: Joined units and other questions.

Hey Rob, I thought I'd put this question here rather than create a new thread. So my new question is: On the Ysian muster where it describes the scavenge action for the Nithings, it states that they must be within 2" of a combat action to do so. I probably missed the memo on the muster updates...
by Rob Lane
Tue Sep 25, 2018 2:27 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Throwing my toys out of the pram....
Replies: 26
Views: 587

Re: Throwing my toys out of the pram....

Now that is unlucky!

Well, good - I hope you can see that frenzied units are not indefatigable...

Cheers
Rob
by Rob Lane
Tue Sep 25, 2018 10:06 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Throwing my toys out of the pram....
Replies: 26
Views: 587

Re: Throwing my toys out of the pram....

Thought for the day: don't put your leg in a wood chipper.

Cheers
Rob
by Rob Lane
Fri Sep 21, 2018 11:50 am
Forum: Other Topics
Topic: Savra Kickstarters Miniatures
Replies: 2
Views: 153

Re: Savra Kickstarters Miniatures

The Atalantes will get Sávrar of Ilios, too, loyalists...

Skosávrar are the hearthguard...
Sávrakald are the Sávrar Szalakar (cold one-like) riders...
Sávrakar are the 50mm monstrous infantry... there'll be a leader version.

There'll also be lizard swarms...

Cheers
Rob
by Rob Lane
Fri Sep 21, 2018 11:30 am
Forum: Darklands Kickstarter Projects
Topic: Darklands: Savage Hordes II - Fulfilment
Replies: 15
Views: 3362

Re: Darklands: Savage Hordes II - Fulfilment

Here's three miniatures this week, started last time but now finished, and bloody awesome they are too. All for the Ysians! ABERRANTS OF YS, HOUND-ABERRANT UNIT The lovely Bob Płociennik has sculpted three awesome Hound-Aberrants for the Ysians, all on 60mm bases, which means that - gulp! - they cou...
by Rob Lane
Fri Sep 21, 2018 10:56 am
Forum: Darklands Kickstarter Projects
Topic: Darklands: Savage Hordes III - Fulfilment
Replies: 9
Views: 2011

A Goat on a Boar

Just the one miniature to show this week, a conversion in fact, for the Fomoraic... AANCHUTH THE CURSED, GABRAX WARLOCK ON TORACX The lovely Aanchuth , a Gabrax Warlock of the Cursed Herd, gains mobility by riding a Toracx, courtesy of the lovely mitts of Tim Prow. He's looking excellent! https://ks...
by Rob Lane
Tue Sep 18, 2018 4:30 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Throwing my toys out of the pram....
Replies: 26
Views: 587

Re: Throwing my toys out of the pram....

I just remember a post that Jon Chester put on the forum about the Brythonaid Dragon and that if you attacked it with the same level of points as the dragon but with 30mm bases then eventually you would bring it down... so one would assume attacking a 300+ unit with over 900 would easily take it do...
by Rob Lane
Tue Sep 18, 2018 4:26 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Throwing my toys out of the pram....
Replies: 26
Views: 587

Re: Throwing my toys out of the pram....

Dayle12 wrote:Oh Rob I do have one question about counter charging

If I charge a frenzied unit and it reacts by counter charging , do both mine and my opponents unit get the benefits of charging, I.e the -1 to hit as we're both doing a charge action


Yes.

Cheers
Rob
by Rob Lane
Tue Sep 18, 2018 12:16 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Throwing my toys out of the pram....
Replies: 26
Views: 587

Re: Throwing my toys out of the pram....

You're the only person who's ever said (to me, or to my knowledge) that frenzied units are too powerful; almost everybody else I speak to won't use them because they know they can't control them fully. That's where I'm coming from really - one person having a problem with something is very different...
by Rob Lane
Tue Sep 18, 2018 9:36 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Throwing my toys out of the pram....
Replies: 26
Views: 587

Re: Throwing my toys out of the pram....

Oh Rob, with regards to goad, when you are successful and pick an option that increases the unit's attack dice by 1 for every goading warrior within range, am I right in thinking that if I had 5 goad drunes goading 5 brutes that each brute would get +5 attacks? Or do I have to measure out each indi...
by Rob Lane
Tue Sep 18, 2018 8:50 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Throwing my toys out of the pram....
Replies: 26
Views: 587

Re: Throwing my toys out of the pram....

May I just remind you all that Darklands is meant to be brutal...

Cheers
Rob
by Rob Lane
Mon Sep 17, 2018 2:43 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Joined units and other questions.
Replies: 14
Views: 342

Re: Joined units and other questions.

Rob, In the game we played, which you picked up on from my post, ala Pram and Toys :lol: Grizzle's Abhorrents performed a Breakthrough after performing a Counter Engage reaction to a Cugacx Charge. In this scenario was the Breakthrough action allowed? Or is in only applicable if Grizzle's Abhorrent...
by Rob Lane
Mon Sep 17, 2018 1:13 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Throwing my toys out of the pram....
Replies: 26
Views: 587

Re: Throwing my toys out of the pram....

Oh, by the way in the invocation "wrath of Kernunnos" it states that the unit affected can charge a unit of the invoker's choice. Does this override the normal restrictions on frenzied units needing to charge the nearest unit? As an example of a contextual exception. Anyhow, I'll give it ...
by Rob Lane
Mon Sep 17, 2018 12:40 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Throwing my toys out of the pram....
Replies: 26
Views: 587

Re: Throwing my toys out of the pram....

Erm... okay... it seems you might have been playing Breakthrough wrong though - I don't really know, but by the questions Grizzle is asking, it may be why... Cheers Rob Yeah, that's partly why I was asking. Although, in Bright's examples in the game we played, he actually charged multiple units one...
by Rob Lane
Mon Sep 17, 2018 12:36 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Victorious Attack Reform for reactive unit.
Replies: 9
Views: 208

Re: Victorious Attack Reform for reactive unit.

Grizzle wrote:Would a counter-charge reaction count for this as part of a counter-engage?


Yes, if it's a Counter-Charge. It's a Charge action.

Cheers
Rob
by Rob Lane
Mon Sep 17, 2018 11:51 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Throwing my toys out of the pram....
Replies: 26
Views: 587

Re: Throwing my toys out of the pram....

Erm... okay... it seems you might have been playing Breakthrough wrong though - I don't really know, but by the questions Grizzle is asking, it may be why...

Cheers
Rob
by Rob Lane
Mon Sep 17, 2018 11:50 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Leiptrolls
Replies: 2
Views: 104

Re: Leiptrolls

No. Only enemy units can be Target units - although if some Trolls are engaged with an enemy in combat, you might get lucky and strike them if you shoot into the combat...

Cheers
Rob

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