Search found 1144 matches

by Rob Lane
Thu Dec 13, 2018 2:28 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Units on Attack Orders
Replies: 1
Views: 18

Re: Units on Attack Orders

Rob, Looked through the Rule book, but may have missed it, just wanted to clarify something; A none frenzied/feral unit that is under Attack orders, I know they have to move towards the enemy each activation until they engage, but do they have to perform a Run Action and move twice their Pace, or c...
by Rob Lane
Thu Dec 13, 2018 11:13 am
Forum: Darklands Lore
Topic: werwulf and human interaction
Replies: 3
Views: 45

Re: werwulf and human interaction

antoine wrote:Great answer ;-) Precious informations here for me who like to play narrative games ! (for which Darklands is incredibly inspiring)


I'm very glad you think so Antoine ;)

Cheers
Rob
by Rob Lane
Wed Dec 12, 2018 12:31 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Hoofbeats
Replies: 7
Views: 58

Re: Hoofbeats

Crazyguy501 wrote:Ahh superb you’ve already answered ignore my reply

Thanks
James


Hi James

Ah I see what you're getting at. The Tarvax unit is the one that has the Run action, so no, it wouldn't affect the sorcerer.

Cheers
Rob
by Rob Lane
Wed Dec 12, 2018 11:08 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Hoofbeats
Replies: 7
Views: 58

Re: Hoofbeats

I believe Rob, James was wondering if after Castro g the spell the wizard has 2 tolerance remaining from 3 does the run action the spell causes you to to use the other 2 tolerance as it was a run action. Ah right. In that case, nope. Tolerance only covers how many Invokes the sorcerer performs and ...
by Rob Lane
Wed Dec 12, 2018 10:29 am
Forum: Fomoraic
Topic: Are the harpoon walvax a ranged unit ?
Replies: 2
Views: 36

Re: Are the harpoon walvax a ranged unit ?

That is pretty much how I intended the Walvax; to Shoot and Drag bigger things. As you say, they're not really that effective as infantry killers. Think of them as beast killers!

Cheers
Rob
by Rob Lane
Wed Dec 12, 2018 10:27 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Hoofbeats
Replies: 7
Views: 58

Re: Hoofbeats

So I’ve a couple of questions about the Invocation Hoofbeats which is a Cursed Herd spell Firstly as it’s treated as a ‘Run’ action if it were cast on say a Tarvax unit for example, due to their Feral status would you still have to engage with towards the closest enemy models? Or could it be used t...
by Rob Lane
Tue Dec 11, 2018 7:32 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Forced Initiative
Replies: 1
Views: 20

Re: Forced Initiative

Rob, Just read this in the Activation Sequence of the rules; Force the Initiative The general of a host may force the initiative with up to two units under any orders at any point in the Activation Sequence Does this mean that the General could activate a unit on Hold or Move Orders ahead of a Fera...
by Rob Lane
Tue Dec 11, 2018 11:22 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Joined units and other questions.
Replies: 27
Views: 1210

Re: Joined units and other questions.

What Jon said...

Cheers
Rob
by Rob Lane
Mon Dec 10, 2018 9:42 pm
Forum: Darklands Lore
Topic: werwulf and human interaction
Replies: 3
Views: 45

Re: werwulf and human interaction

Hi, I imagine that feral Wulfas act as the savage beasts they are, fighting the same ennemies as their human friends but not being controlled by them. But for the werwulfas (wild) there is probably more interaction, and I wonder what kind of relationship can take place: do they still speak ? Do the...
by Rob Lane
Mon Dec 10, 2018 9:38 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Question on Activations
Replies: 3
Views: 34

Re: Question on Activations

antoine wrote:4.2.3.2.2 states otherwise, an active unit must perform a voluntary action (if no compulsory one required). Addenda on "scratching balls action " much needed !


I shall add a Scratching Balls action ;)

Cheers
Rob
by Rob Lane
Mon Dec 10, 2018 7:55 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Question on Activations
Replies: 3
Views: 34

Re: Question on Activations

Rob, Does a unit have to activate? Specifically asking about Host Command units like Banner Bearers, Heralds, Bards.. These are units that really play little or no active part in the fighting and are usually mustered to make Tests more favourable and if they are activated will just do nothing. I kn...
by Rob Lane
Mon Dec 10, 2018 7:54 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Flank Test
Replies: 3
Views: 47

Re: Flank Test

Brightblade wrote:So If I took Eadric Thegn on Horseback as my General, on Horseback he has the Flanker attribute, could my flanking units then use his authority for the Flank Test?


Er... no, because the flanking unit is outside the general's command range.

Cheers
Rob
by Rob Lane
Mon Dec 10, 2018 4:52 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Units under Flank or Scout orders in other than Genera's Command
Replies: 19
Views: 930

Re: Units under Flank or Scout orders in other than Genera's Command

A few questions of Flanking and Scouting units, and Thunderous Skies... 1. Do Units off the Battlefield still need to take panic Tests if the weather turns to Thunderous Skies? No. The invocation says "All enemy units on the battlefield"... 2. When they enter the Battlefield and the weath...
by Rob Lane
Mon Dec 10, 2018 4:49 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Flank Test
Replies: 3
Views: 47

Re: Flank Test

Rob, Could a unit under Flank orders and in the Generals Command use the Generals Authority for the Flank Test when they want to join the Battle? The Rules say they can use their commanders Authority if they are a flanking commander whether they are on or off the battlefield. No, because the flanki...
by Rob Lane
Mon Dec 10, 2018 4:40 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Shooting / Volley Shooting and near misses
Replies: 2
Views: 45

Re: Shooting / Volley Shooting and near misses

Rob, When a Unit with the weapon of Shoot and Volley Shoot ability, if they target a Monster that is nestled within a command of enemy Units but is not linked or Bound to the other units, are any wayward arrows that miss the Monster by 1, are they possible hits on the nearby units? Example; Roll of...
by Rob Lane
Mon Dec 10, 2018 4:39 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Howl Action
Replies: 2
Views: 47

Re: Howl Action

Jonathon Chester wrote:It means each individual howling unit can howl once each but can only be effected by one howl total.


What Jon said.

Cheers
Rob
by Rob Lane
Mon Dec 10, 2018 4:39 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Host Herald & Host Instrument
Replies: 5
Views: 63

Re: Host Herald & Host Instrument

Rob, The Anglecynn Host Herald Hornblawere carries a Host Instrument that states as well as being a Host Instrument it also lowers a Flank Test by -2D10. Does this mean that any units of kin Wulf on Flank orders benefit from the Flank Test Modifier of -10 for the Host Instrument, as well as the Hos...
by Rob Lane
Fri Dec 07, 2018 12:51 pm
Forum: Darklands Kickstarter Projects
Topic: Darklands: Starter Hosts - Fulfilment
Replies: 4
Views: 1333

More Gairlom. Meaning, Gairmorlom!

We have seven miniatures to show you today, for the Albainn, and they are another step along the way to getting this project sorted... VETERAN SPEARS OF DUN DURN, GAIRMORLOM UNIT The Veteran Spears of Dun Durn are Gairlom with helmets and chainmail, in lore and in miniature form, and called Gairmorl...
by Rob Lane
Fri Dec 07, 2018 12:42 pm
Forum: Darklands Kickstarter Projects
Topic: Darklands: Savage Hordes III Part Deux - Fulfilment
Replies: 8
Views: 1457

Three Wulfas

Two miniatures to show this week, both for the Anglecynn. You know the score. CREODA'S PACK, GUTHWULF UNIT Allan Carrasco needs no introduction to the Miercenaries, but for those who don't know him, all that needs to be said is that he's a Master Sculptor. Just have a look at these three Guthwulfas!...
by Rob Lane
Fri Dec 07, 2018 12:40 pm
Forum: Darklands Kickstarter Projects
Topic: Darklands: Savage Hordes III Part Deux - Fulfilment
Replies: 8
Views: 1457

Arrooooooooooooooooooooooooooooooooooooo...

Well, well, well. Here we have two utterly brilliant miniatures from an utterly brilliant sculptor: Allan Carrasco has once again done the business, and this time for the Anglecynn... CREODA'S PACK, GUTHWULF UNIT The Guthwulf Creoda has been around for a long, long time so he's definitely ready for ...
by Rob Lane
Fri Dec 07, 2018 12:21 pm
Forum: Darklands Kickstarter Projects
Topic: Darklands: Savage Hordes II - Fulfilment
Replies: 19
Views: 4389

Auxilia Snakeanarius, or something

There's a few miniatures to show you today, all thanks to Bob of course, for the Byzantii and the Khthones... GAIUS GALERIUS, AUXILIARIUS OPTION We thought Gaius was done. We thought wrong. https://ksr-ugc.imgix.net/assets/023/499/465/58cad1aee6fe9c24e9c42af0ffe5d1e5_original.jpg?ixlib=rb-1.1.0&...
by Rob Lane
Fri Dec 07, 2018 11:47 am
Forum: Darklands Kickstarter Projects
Topic: Darklands: Savage Hordes II - Fulfilment
Replies: 19
Views: 4389

Malus, Gaius and Klóstiss

We've some superb miniatures to show you today, for the Byzantii kindred and for the Khthones kindred... MALUS OF ANTIOCH, MAGUS INFERNUM PRIMUS The awesome Malus of Antioch (not related to Malus of Darkblade) is complete and here he is in all his fiery glory... https://ksr-ugc.imgix.net/assets/023/...
by Rob Lane
Fri Dec 07, 2018 10:44 am
Forum: Darklands Lore
Topic: Jute Spiders
Replies: 2
Views: 56

Re: Jute Spiders

Web spinners... although who knows... there may be some hunting ones in the future... ;)

Cheers
Rob
by Rob Lane
Tue Dec 04, 2018 5:03 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Burrower Emerge Test Skill
Replies: 1
Views: 42

Re: Burrower Emerge Test Skill

Jonathon Chester wrote:If you have a mixed skill unit, such as a bound unit of Skorpion Minor and Major, which skill do you take the test on?

I have read through the Emerge Action and can't seem to see a qualifier. I assume its based of majority but would want to check.


See p56.

Cheers
Rob
by Rob Lane
Tue Dec 04, 2018 11:42 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Goad Action
Replies: 4
Views: 77

Re: Goad Action

I am loathe to criticise because I am all for double checking things, but if it's there in black and white... surely it doesn't need double checking...?!?

Cheers
Rob
by Rob Lane
Tue Dec 04, 2018 11:17 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Send a raven!
Replies: 2
Views: 55

Re: Send a raven!

Messenger requirements are on p275.

Cheers
Rob
by Rob Lane
Tue Dec 04, 2018 11:16 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Mixed Warmachine Crew
Replies: 5
Views: 104

Re: Mixed Warmachine Crew

the war machines have a maximum amount that can crew them, so if the max for the ballista is 4, the crew come in squads of 2 or 4 (not 2 to 4) then your options are either take the crews skill and have 4 shots take the Options skill and have 3 shots Remember that I've amended this to "If an Au...
by Rob Lane
Tue Dec 04, 2018 11:14 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Goad Action
Replies: 4
Views: 77

Re: Goad Action

Jonathon Chester wrote:When goading a non Feral unit eg Auxilia Beastiarius with hippoxus can you pick the Infuriate result and make them frenzied?


Yes... you did read the rulebook? ;)

Cheers
Rob
by Rob Lane
Fri Nov 23, 2018 2:54 pm
Forum: Darklands Lore
Topic: Other cocneidr species
Replies: 1
Views: 82

Re: Other cocneidr species

With the most recent Kickstarter doing multiple sizes of stonebreath templates I wondered are there other subspecies of cocneidr such as a dynneidr or a 120mm version? There will be a 100mm version, yes, a Neidr, but not man-neidrau... at least, I've no plans for that. But I'll say that the Brython...
by Rob Lane
Thu Nov 22, 2018 1:45 pm
Forum: Darklands Events
Topic: Skirmish at Coffa Tree IV
Replies: 13
Views: 593

Re: Skirmish at Coffa Tree IV

Mememememememememememe me!

Cheers
Rob
by Rob Lane
Wed Nov 21, 2018 7:33 pm
Forum: Darklands Lore
Topic: Non Mierce Anglecynn Humans - aesthetic?
Replies: 1
Views: 81

Re: Non Mierce Anglecynn Humans - aesthetic?

So with the majority of the Anglecynn miniatures being from the Mierce realm and pretty much looking like a standing army, how would the Beornica, Dēra and Eofora Ḡesith, Duguth, Ḡeoguth etc look? Would they be more dishevelled as they are not as dominant? would there be more pelts etc? or would th...
by Rob Lane
Mon Nov 19, 2018 11:42 am
Forum: Other Topics
Topic: Kickstarters that Might Interest you
Replies: 68
Views: 13175

Re: Kickstarters that Might Interest you

It could probably still work as terrain for Darklands I reckon!

Cheers
Rob
by Rob Lane
Mon Nov 19, 2018 11:35 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st October 2018
Replies: 27
Views: 1521

Re: Kindred Musters Update - 1st October 2018

antoine wrote:Atalantes muster: the swords of the archaïc mesokolossoï have a range of 2'', is that à mistake?


No, that's wrong... great spot!

Cheers
Rob
by Rob Lane
Thu Nov 15, 2018 11:39 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st October 2018
Replies: 27
Views: 1521

Re: Kindred Musters Update - 1st October 2018

antoine wrote:Fomoraic muster: raider untain and tain compel raider hunter horse, "if armed with a reiver bow ", which is not an option for them


Awesome, will sort.

Cheers
Rob
by Rob Lane
Thu Nov 15, 2018 11:38 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st October 2018
Replies: 27
Views: 1521

Re: Kindred Musters Update - 1st October 2018

antoine wrote:Atalantes muster: from. Korikolossos to Iliotoxotes, no effective size mentioned, only 5/20


Thanks, sorted!

Cheers
Rob
by Rob Lane
Thu Nov 15, 2018 11:38 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st October 2018
Replies: 27
Views: 1521

Re: Kindred Musters Update - 1st October 2018

Probably an ‘as intended’ but humour me. The weapon crews for the byzantii can come in groups of 2 or 4. Some weapons like the ballista can be crewed by a maximum of 4. On Option can be made into a crew member, but this means if you do that you can never have a weapon fully manned Understood - I'll...
by Rob Lane
Mon Nov 12, 2018 9:42 am
Forum: Darklands Events
Topic: Skirmish at Coffa Tree IV
Replies: 13
Views: 593

Re: Skirmish at Coffa Tree IV

1,500...

Cheers
Rob
by Rob Lane
Fri Nov 09, 2018 4:59 pm
Forum: Darklands Kickstarter Projects
Topic: Darklands: Starter Hosts II
Replies: 1
Views: 521

Update the First!

We've a fair few miniatures to show you to be honest, all for the Anglecynn. So let's get started! We've shown these elsewhere of course but it's only right it's reproduced here. HRŌR, WERWULF THEGN The lovely Hrōr has been resculpted even lovelier than before thanks to Bob Płociennik's attentions. ...
by Rob Lane
Fri Nov 09, 2018 4:26 pm
Forum: Darklands Kickstarter Projects
Topic: Darklands: Savage Hordes II - Fulfilment
Replies: 19
Views: 4389

Malevolent Malus

Something for the Byzantii this week... and probably for a few weeks to come! MALUS OF ANTIOCH, MAGUS INFERNUM PRIMUS We start on the Byzantii with the bloody awesome Malus of Antioch , a rather fantastic wizard lord - Magus Infernum Primus to you and me! https://ksr-ugc.imgix.net/assets/023/203/074...
by Rob Lane
Fri Nov 09, 2018 3:37 pm
Forum: Darklands Kickstarter Projects
Topic: Darklands: Starter Hosts II
Replies: 1
Views: 521

Darklands: Starter Hosts II

DARKLANDS: STARTER HOSTS II FULFILMENT Wave 0 is complete Wave 0 - the existing miniatures from this project - is now complete. There's not much else to say here, except - there's a while to go before the first miniatures are shipped from this project, so keep watching the updates to see what will ...
by Rob Lane
Fri Nov 09, 2018 2:27 pm
Forum: Darklands Tactics and Musters
Topic: Flyers and how to stop them.
Replies: 4
Views: 487

Re: Flyers and how to stop them.

Ah, okay so that's something that we've been playing wrong, but in our instance wouldn't have made a difference. The wihtbogas had already fired that turn and as a result were all facing their target, leaving their rear flank completely blind. Ok, so if dive is indirect engagement, do they still ge...
by Rob Lane
Fri Nov 09, 2018 11:01 am
Forum: Darklands Tactics and Musters
Topic: Flyers and how to stop them.
Replies: 4
Views: 487

Re: Flyers and how to stop them.

It's entirely possible we've been playing flyers (specifically soarers) completely wrong and this whole point is moot, in which case I'd be glad to find out if I'm wrong. So far in our games, a single soarer has almost completely dominated the outcome of the game, in our last game a gunnhrafn lande...
by Rob Lane
Fri Nov 09, 2018 9:54 am
Forum: UK
Topic: PLAYTESTER REQUIRED - MANSFIELD AREA
Replies: 11
Views: 467

Re: PLAYTESTER REQUIRED - MANSFIELD AREA

Awesome! Looking forward to it!

Cheers
Rob
by Rob Lane
Thu Nov 08, 2018 3:44 pm
Forum: Darklands Lore
Topic: Vras species and interactions
Replies: 1
Views: 400

Re: Vras species and interactions

the molerat fellas are the most ubiquitous, but how do they interact with the other species that work with the vras, like the badger and weasel fellas. I presume you mean by that what they think of them and how they work together, yes? A loose alliance of clans that have similar outlooks - they hav...
by Rob Lane
Thu Nov 08, 2018 2:15 pm
Forum: UK
Topic: PLAYTESTER REQUIRED - MANSFIELD AREA
Replies: 11
Views: 467

Re: PLAYTESTER REQUIRED - MANSFIELD AREA

Well, I'm available whenever on an evening - it's up to you guys really. No time constraints during the week for me.

Cheers
Rob
by Rob Lane
Thu Nov 08, 2018 11:40 am
Forum: UK
Topic: PLAYTESTER REQUIRED - MANSFIELD AREA
Replies: 11
Views: 467

Re: PLAYTESTER REQUIRED - MANSFIELD AREA

Any specific evenings you had in mind? I'll check with the others, as I know we have some other commitments during the week evenings, but I'm pretty certain we could mash something together. Mondays, Tuesdays and Wednesday evenings only to be honest, but this can change due to complicated childcare...
by Rob Lane
Thu Nov 08, 2018 11:28 am
Forum: UK
Topic: PLAYTESTER REQUIRED - MANSFIELD AREA
Replies: 11
Views: 467

Re: PLAYTESTER REQUIRED - MANSFIELD AREA

Rob, any specific evenings you had in mind? Would Sunday's be any good? Myself, Dayle and Grizzle are roughly just over an hour and 15 away from the Mierce office in Mansfield. Sorry, I should have said - it needs to be during the week. I can't do weekends as I'm moving house and that is taking up ...
by Rob Lane
Thu Nov 08, 2018 10:10 am
Forum: UK
Topic: PLAYTESTER REQUIRED - MANSFIELD AREA
Replies: 11
Views: 467

PLAYTESTER REQUIRED - MANSFIELD AREA

Everyone, I'm hardly getting any games in these days and I really do need someone to come up to Mansfield regularly - either during the day or at night during the week (NOT at weekends) - to playtest stuff with me. I would prefer you to come to Mierce Towers, if you can do it. It's easier for everyo...
by Rob Lane
Wed Nov 07, 2018 1:41 pm
Forum: Darklands Lore
Topic: Atalantes automatons
Replies: 6
Views: 546

Re: Atalantes automatons

You're welcome!

Cheers
Rob
by Rob Lane
Wed Nov 07, 2018 1:40 pm
Forum: Other Topics
Topic: Compel and Influence - An Unofficial Darklands and Mierce Miniatures podcast
Replies: 35
Views: 4320

Re: Compel and Influence - An Unofficial Darklands and Mierce Miniatures podcast

Nobody wants to see them three on a regular basis!

Cheers
Rob
Stater of the Bleedin' Obvious

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