Search found 95 matches

by James Balmer
Wed Dec 26, 2018 10:25 pm
Forum: Darklands Events
Topic: Skirmish at Coffa Tree IV
Replies: 26
Views: 2001

Re: Skirmish at Coffa Tree IV

I'd be up for it, with the obvious caveat of it being dependent on the dates.
by James Balmer
Mon Jul 02, 2018 11:32 pm
Forum: Work in Progress
Topic: 2018 - One hundred Minis Challenge
Replies: 136
Views: 12956

Re: 2018 - One hundred Minis Challenge

Just as a hint on what is coming next: http://i68.tinypic.com/2j2hp9d.jpg And look what I found at the back of the fridge (genuine coincidence): http://i67.tinypic.com/2cdu5ur.jpg The presence of the pronunciation key was too good to pass up. PS: The second picture may or may not explain the partic...
by James Balmer
Mon Jul 02, 2018 10:09 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st July 2018
Replies: 55
Views: 4472

Re: Kindred Musters Update - 1st July 2018

Jonathon Chester wrote:
Icchan wrote:
Jonathon Chester wrote:They have warrior strengths in the Brythoniaid under the unit size

Nice! Except I don't play Brythoniad :(


The Norse do too.

All of the musters have it.
by James Balmer
Mon Jul 02, 2018 10:04 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st July 2018
Replies: 55
Views: 4472

Re: Kindred Musters Update - 1st July 2018

Icchan wrote:
Jonathon Chester wrote:They have warrior strengths in the Brythoniaid under the unit size

Nice! Except I don't play Brythoniad :(


What kindred do you play then?
Look at the box underneath the "hands" box and to the left of the "base size" box and you should find the warrior strength.
by James Balmer
Sun Jul 01, 2018 2:16 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update - 1st July 2018
Replies: 55
Views: 4472

Re: Kindred Musters Update - 1st July 2018

Rob,

Typo on the Sell-sword muster
Unit champion gains "+1 attack dice (gar)" but is armed with a spear (yes I know they are the same just in different languages)

Fomoraic
Reiver Untain is only realm Reivers of the Eye whilst the Tain is Reivers and far Thule.
by James Balmer
Fri Jun 29, 2018 10:32 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update IV - 3rd May 2018
Replies: 63
Views: 6449

Re: Kindred Musters Update IV - 3rd May 2018

While we're here and discussing effects, I can't for the life of me find anything in the current musters that uses corrosion damage... I don't suppose you could point me at something that does? If not it's no worry, I was just reading through and came to the conclusion that corrosion is quite power...
by James Balmer
Fri Jun 29, 2018 10:08 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update IV - 3rd May 2018
Replies: 63
Views: 6449

Re: Kindred Musters Update IV - 3rd May 2018

While we're here and discussing effects, I can't for the life of me find anything in the current musters that uses corrosion damage... I don't suppose you could point me at something that does? If not it's no worry, I was just reading through and came to the conclusion that corrosion is quite powerf...
by James Balmer
Fri Jun 29, 2018 10:05 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update IV - 3rd May 2018
Replies: 63
Views: 6449

Re: Kindred Musters Update IV - 3rd May 2018

Rob Lane wrote:That's right James. You'll get vicious wounds (i.e., effect damage on 8 or 9) on some monsters with the next muster update ;o)

Cheers
Rob

Oh gods I needs some of them monsters.
by James Balmer
Fri Jun 29, 2018 9:46 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update IV - 3rd May 2018
Replies: 63
Views: 6449

Re: Kindred Musters Update IV - 3rd May 2018

That's basically the idea, really... Cheers Rob Quick question... If Quick Strike causes 8s and 9s to be treated as Swift Strikes and generate the additional damage dice... do they also cause damage effects such as fire or cold on 8s and 9s? No, quick strike generates extra hits to be parried on 8 ...
by James Balmer
Fri Jun 29, 2018 8:52 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update IV - 3rd May 2018
Replies: 63
Views: 6449

Re: Kindred Musters Update IV - 3rd May 2018

Nice, that should make the two weapon options more enticing when compared to 2-handed weapons. That's basically the idea, really... Cheers Rob Quick question... If Quick Strike causes 8s and 9s to be treated as Swift Strikes and generate the additional damage dice... do they also cause damage effec...
by James Balmer
Wed Jun 27, 2018 10:21 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update IV - 3rd May 2018
Replies: 63
Views: 6449

Re: Kindred Musters Update IV - 3rd May 2018

Nice, that should make the two weapon options more enticing when compared to 2-handed weapons.
by James Balmer
Wed Jun 27, 2018 8:59 am
Forum: Darklands Lore
Topic: Norse longships
Replies: 9
Views: 1681

Re: Norse longships

Oh I don't doubt they could use troll/Jotun sized oars, and I suppose if they're in transport vessels rather than the longships then I would imagine those vessels would be sized appropriately for the creatures they're transporting, oars and all.
by James Balmer
Wed Jun 27, 2018 8:20 am
Forum: Darklands Lore
Topic: Norse longships
Replies: 9
Views: 1681

Re: Norse longships

That's a fairly accurate representation of modern day skeggy beach then :p Not wanting to hijack the thread, but what sort of level of intelligence and dexterity do the jotnar and trolls have? Cause I cannot for the life of me imagine a feljotun rowing a boat... those oars would be more like back-sc...
by James Balmer
Tue Jun 26, 2018 11:19 pm
Forum: Darklands Lore
Topic: Norse longships
Replies: 9
Views: 1681

Re: Norse longships

Wouldn't the Hrafnmenn just fly alongside the ships or find perches out of the way? Also, if you look at the cover of the rulebook there is a Jotun of some variety (probably feljotun judging by size) that looks like it's standing up from a lying position in one of the longships. Granted neither of t...
by James Balmer
Fri Jun 22, 2018 9:18 am
Forum: Darklands Lore
Topic: Ask Me Questions!
Replies: 43
Views: 3541

Re: Ask Me Questions!

Alright then. Given the commonly accepted theory that Christianity spread to the Anglo-Saxon kingdoms, beginning in the Kingdom of Kent (Cant), with Augustine and his Gregorian Mission entering the country and converting the then king of Kent Æthelberht. How does the (strong, perhaps even fanatical...
by James Balmer
Fri Jun 22, 2018 8:53 am
Forum: Darklands Lore
Topic: Ask Me Questions!
Replies: 43
Views: 3541

Re: Ask Me Questions!

Right then lads and lasses, a discussion with Dan Pratt privately has led to the creation of this here forum. Ask me questions about Darklands lore! Go on! Cheers Rob Alright then. Given the commonly accepted theory that Christianity spread to the Anglo-Saxon kingdoms, beginning in the Kingdom of K...
by James Balmer
Thu Jun 14, 2018 1:19 pm
Forum: Darklands Kickstarter Projects
Topic: MIERCENDISE!
Replies: 32
Views: 2922

Re: MIERCENDISE!

I'd probably be interested in kindred dice yeah, or realm dice I guess though specific kindred in some instances interest me more.
by James Balmer
Sun May 06, 2018 11:51 am
Forum: UK
Topic: UK player map
Replies: 26
Views: 6336

Re: UK player map

Hi Guys, it's Joanna Lane here!! I'm trying to compile a list again like Manners did in 2013 so you can see where each other is and you can find someone to play Darklands with!! :D I can link this with all your answers on Facebook although I have no idea who you all are on here as you use 'username...
by James Balmer
Tue May 01, 2018 3:44 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Erainn Starter Host
Replies: 7
Views: 799

Re: Erainn Starter Host

Just looking back over it, have you updated the PDF or is it an errata as the download one still has it at 46. The pdf will likely have been updated, but the latest version not released for public viewing yet. The muster files are usually updated and released after the latest Kickstarter or other m...
by James Balmer
Tue Apr 24, 2018 8:29 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: New player... basic question re. Muster rules
Replies: 20
Views: 1623

Re: New player... basic question re. Muster rules

No problem, I'm happy to have been able to help. One thing though, the veteran upgrade does also increase the authority of the drunes by 5, so they should be 21 rather than 16. It won't matter much at this size game, but the additional authority can come into play in larger games when you're trying ...
by James Balmer
Mon Apr 23, 2018 9:49 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: New player... basic question re. Muster rules
Replies: 20
Views: 1623

Re: New player... basic question re. Muster rules

Your list looks alright to me. One question though, you've named them as ax-drune vets (gonna assume veterans, though given the ysian lore veterinarian would be oddly and creepily appropriate as well) but have costed and listed their authority as if they are regular ax-drunes. Either situation is ok...
by James Balmer
Fri Apr 20, 2018 6:02 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: New player... basic question re. Muster rules
Replies: 20
Views: 1623

Re: New player... basic question re. Muster rules

Well, JonathonYeah beat me to it, but let me be the second on here to welcome you. It seems most of your questions have been covered already, but I'll just give a little extra context. The intent with sorcerors, such as the seer-drune, seems to be that they are intended as individuals mustered under...
by James Balmer
Thu Apr 12, 2018 9:47 am
Forum: Darklands Events
Topic: Skirmish at Coffa Tree 24/06/2018
Replies: 66
Views: 6519

Re: Skirmish at Coffa Tree 24/06/2018

Well, unfortunately I can confirm definitely won't be available for this. Shame, it was good fun last year.

James
by James Balmer
Thu Apr 12, 2018 9:45 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: New Muster Rules
Replies: 17
Views: 2430

Re: New Muster Rules

How will this work with the deployment. Would the General's Command and Host Command deploy when the General's authority is due to deploy? Do you mean position? We don't use the d-word here... ;o) Anyway, yea - if you have both, position both at the same time with the general. Cheers Rob Thanks for...
by James Balmer
Wed Apr 11, 2018 6:30 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: New Muster Rules
Replies: 17
Views: 2430

Re: New Muster Rules

Rob, The general can form two commands, his own: General's Command and also the Host's Command. The muster rules seem to say these can be done simultaneously, how does this function though, as the General's Command must have the general as its commander, and the Host's Command also states the Gener...
by James Balmer
Wed Apr 11, 2018 9:41 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: New Muster Rules
Replies: 17
Views: 2430

Re: New Muster Rules

Rob, The general can form two commands, his own: General's Command and also the Host's Command. The muster rules seem to say these can be done simultaneously, how does this function though, as the General's Command must have the general as its commander, and the Host's Command also states the Genera...
by James Balmer
Tue Apr 10, 2018 10:47 pm
Forum: Darklands Tactics and Musters
Topic: Monstrous vs Infantry vs Mixed
Replies: 7
Views: 1271

Re: Monstrous vs Infantry vs Mixed

Not saying gold against gold isn't a good general rule of thumb, but it isn't always the case. It's not always the case that infantry loses against monstrous infantry either ;o) Cheers Rob That's very true, we are all at the mercy of the dice gods at the end of the day. In any case, it's fantastic ...
by James Balmer
Tue Apr 10, 2018 3:56 pm
Forum: Darklands Tactics and Musters
Topic: Monstrous vs Infantry vs Mixed
Replies: 7
Views: 1271

Re: Monstrous vs Infantry vs Mixed

So. Many. Gairlom... I can see how flooding the entire table with gairlom could kill anything, at the very least the opposing units will never get to leave combat. Though at the time, the units that were chewed up were probably in excess of the gold cost of the Wælwulf unit that did the eating, may ...
by James Balmer
Tue Apr 03, 2018 11:24 pm
Forum: Darklands Tactics and Musters
Topic: Monstrous vs Infantry vs Mixed
Replies: 7
Views: 1271

Re: Monstrous vs Infantry vs Mixed

Purely anecdotal, but I've had my infantry heavy Albainn chewed up very badly by monstrous infantry/monster units before. Based on that I can only conclude that the larger units are very much on par if not vastly better than human sized infantry. Now if there's ranged support in amongst those 30mm t...
by James Balmer
Mon Mar 26, 2018 10:34 pm
Forum: Darklands Events
Topic: Skirmish at Coffa Tree 24/06/2018
Replies: 66
Views: 6519

Re: Skirmish at Coffa Tree 24/06/2018

I am interested for sure, though I will need to confirm closer to the time that I am available.

James
by James Balmer
Fri Mar 23, 2018 12:45 am
Forum: Other Topics
Topic: Event Interest Gauge
Replies: 5
Views: 1017

Re: Event Interest Gauge

I would be interested yeah.

James
by James Balmer
Wed Jan 24, 2018 9:44 pm
Forum: Other Topics
Topic: Your darklands index needs you!
Replies: 32
Views: 3530

Re: Your darklands index needs you!

Oh go on then, I'm in as well.

James
by James Balmer
Thu Dec 28, 2017 9:50 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update III
Replies: 85
Views: 9161

Re: Kindred Musters Update III

, dreaguth deathbringer Oops I forgot to reduce his Authority. He's now 33, so you can have him in another command with the Dreaguth Thain. Tough monkeys on him - he can't have a command... yet. Wiglaca (if wiht) So the Dreaguth Deathbringer's Authority is now 33? I tried downloading the updated ru...
by James Balmer
Wed Dec 20, 2017 1:18 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: New Muster Rules
Replies: 17
Views: 2430

Re: New Muster Rules

Rob,

Consider my curiosity piqued. I shall be keeping an eye out for any hints you may drop regarding them.

James
by James Balmer
Wed Dec 20, 2017 11:29 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: New Muster Rules
Replies: 17
Views: 2430

Re: New Muster Rules

Good to know, I appreciate the responses. Other plans? May we be seeing units of gladiators (trainees perhaps) in the future? I look forward to seeing what that may be. Also, the Demimagus: is the intent that he cannot fulfil the role of a commander at all, as he has nothing that he compels/influenc...
by James Balmer
Wed Dec 20, 2017 12:03 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: New Muster Rules
Replies: 17
Views: 2430

Re: New Muster Rules

Ah okay, good to know before I started planning something. Regarding the Legionarius/Auxiliarius; altering them to Common rather than Mainstay would remove the ability to field the Gladiator, Demimagus and (until the Sacerdos are released) the magi as a commanders. I appreciate that you're trying to...
by James Balmer
Sat Dec 16, 2017 1:22 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: New Muster Rules
Replies: 17
Views: 2430

New Muster Rules

Hi Rob, The new muster rules have the option of fulfilling the obligatory core unit with either a single unit of Mainstay troops or two units of Common troops. This is a nice simple setup, but How, if at all, would Common (2) effect this? For example the Byzantii Auxilia Sagittarius become Common (2...
by James Balmer
Mon Dec 04, 2017 12:05 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Muster Sheet Questions/Observations
Replies: 4
Views: 966

Re: Muster Sheet Questions/Observations

Hello, First, yes that does indeed seem to be what The Host's Century is implying. Because of the limitation as one per Centurion/Demiurion however, I do not believe it really matters as they take precedence as General anyway. Second, the free unit command is for the single required Mainstay, or two...
by James Balmer
Wed Nov 29, 2017 7:33 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update III
Replies: 85
Views: 9161

Re: Kindred Musters Update III

In the Fomoraic muster both the Ograx and Ograx Reiver Untain have 1d10 Wound+ on their paired weapons profile, said profile also doesn’t have a cost associated with it. Also, how will khelones fit in with the other khthones kindreds, as currently the only feasible way to field the khelon is with a ...
by James Balmer
Tue Nov 21, 2017 9:26 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update III
Replies: 85
Views: 9161

Re: Kindred Musters Update III

Rob, Anglecynn: There's no entry for the Werbera in the muster. I can appreciate if this is because there is no unit for them as of yet, but there are entries for other such units like the freabera which also (to the best of my knowledge) do not have a model produced or in production. Also regarding...
by James Balmer
Tue Nov 14, 2017 6:41 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update II
Replies: 13
Views: 2251

Re: Kindred Musters Update II

Rob,

I can see now unit option for Werbera in the Anglecynn muster.

James
by James Balmer
Mon Sep 04, 2017 9:43 am
Forum: Darklands Kickstarter Projects
Topic: Future minis rumour roundup - April 2018 update
Replies: 86
Views: 26964

Re: Future minis rumour roundup - July 2017 update

Latest for the Fomoraic: Fomoraic are probably the most advanced of the kindreds, simply because I just can't help myself...! In terms of Baalor: - Gabrox are a thing (possible for this project now) - There's still the Charging Tarvax - Gul-Tarvax will occur, as will Gul-Gabrox - Ograx will ride Sró...
by James Balmer
Mon Sep 04, 2017 8:52 am
Forum: Darklands Kickstarter Projects
Topic: Future minis rumour roundup - April 2018 update
Replies: 86
Views: 26964

Re: Future minis rumour roundup - July 2017 update

Last one, for now at least Jutes... They're pretty well advanced now, thanks to this project, but I can confirm the following... - Jutsweords will be hearthguard... - Hræwas (Harrowers) will be the fresh dead (i.e., after dying, before wihts) - zombies I guess, but nothing like the zombies you know ...
by James Balmer
Mon Sep 04, 2017 8:45 am
Forum: Darklands Kickstarter Projects
Topic: Future minis rumour roundup - April 2018 update
Replies: 86
Views: 26964

Re: Future minis rumour roundup - July 2017 update

Friesians... not much to say to be honest, I haven't done too much work on them; but they'd be very similar to the Angles of course, so there'd be Duguth, Gesith etc., perhaps called something slightly different but very similar. Weroxa are their shape-shifts and they'd be similar to the Tarvax, arm...
by James Balmer
Mon Sep 04, 2017 8:41 am
Forum: Darklands Kickstarter Projects
Topic: Future minis rumour roundup - April 2018 update
Replies: 86
Views: 26964

Re: Future minis rumour roundup - July 2017 update

Just in case you missed some of the lore we got. Seaxsen - Not much to say about these, except they're very far in the future... but I'll tell you what I've got in my locker... - They're Saxons, of course, but continental ones; the horse is their shift, so centaurs are their thing. As well as the us...
by James Balmer
Fri Aug 25, 2017 1:23 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Updated
Replies: 88
Views: 14358

Re: Kindred Musters Updated

Rob, the Sleanagh throwing spears have a Weapon+ of 8 and a M+W of 8 as well, is this intentional that the thrown spears don't take into account the might of the unit?

James
by James Balmer
Tue Jul 18, 2017 9:05 pm
Forum: Other Topics
Topic: About Every Kindred in Gaming
Replies: 5
Views: 1868

Re: About Every Kindred in Gaming

No problem, happy to have been helpful.
by James Balmer
Mon Jul 17, 2017 10:10 pm
Forum: Other Topics
Topic: About Every Kindred in Gaming
Replies: 5
Views: 1868

Re: About Every Kindred in Gaming

Glad I could be of help, despite my limited experience. No there is a small pamphlet with a short description of the rough playstyles, their specialities plus a brief description and also a "where to start" section that makes a suggestion with which starter set to get as a beginning. It's ...
by James Balmer
Sun Jul 16, 2017 8:31 pm
Forum: Other Topics
Topic: About Every Kindred in Gaming
Replies: 5
Views: 1868

Re: About Every Kindred in Gaming

Well, not sure how much help I can be having the grand total of 3 games under my belt, but I can give you a few bits on the kindred I played and faced. Albainn: Can be a horde quite easily with their cheap troops, also can play a good ranged game with the crossbows. The alternative is that they can ...
by James Balmer
Tue Jul 04, 2017 9:49 pm
Forum: Darklands Kickstarter Projects
Topic: Future minis rumour roundup - April 2018 update
Replies: 86
Views: 26964

Re: Future minis rumour roundup - July 2017 update

Awesome job you guys are doing here, keeping on top of all the information that we can glean from the different sources. It's very much appreciated.

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