Search found 93 matches

by DrNO172000
Mon May 21, 2018 5:33 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Parry Modifier renders 30mm Infantry Redundant
Replies: 16
Views: 1792

Re: Parry Modifier renders 30mm Infantry Redundant

Looking in the rule book I've not seen anything that says that. I might be missing it but the rules on page 161 right side under "Engage into Arcs..." states Engaging warriors may only Engage Move into the enemy warrior's arc of sight the majority of their base lay within when the Engaging...
by DrNO172000
Mon May 21, 2018 1:10 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Parry Modifier renders 30mm Infantry Redundant
Replies: 16
Views: 1792

Re: Parry Modifier renders 30mm Infantry Redundant

This is just my experience, but I've found units of 10 which is often the bare minimum, just don't cut it vs bigger beasties. But 15 to 20 I've seen bring them down sometimes easily. Especially if you charge them with so many guys you're forced to start moving into rear arcs.
by DrNO172000
Sun May 20, 2018 11:18 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Parry Modifier renders 30mm Infantry Redundant
Replies: 16
Views: 1792

Re: Parry Modifier renders 30mm Infantry Redundant

None of that, by the way, takes into account the exploding 9s.
by DrNO172000
Sun May 20, 2018 11:00 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Parry Modifier renders 30mm Infantry Redundant
Replies: 16
Views: 1792

Re: Parry Modifier renders 30mm Infantry Redundant

Lighting Bolt ignores armour and Rob stated in a previous question I asked him that if you can't use the shield to add to armour you don't get the other benefits. Look under the thread "Under Strength and other questions". The implication here is that lighting bolt also would ignore even s...
by DrNO172000
Sun May 20, 2018 4:53 pm
Forum: Brythoniaid
Topic: 1.5k List Thoughts
Replies: 19
Views: 2659

Re: 1.5k List Thoughts

Course that's all theory mongering and I'm not the one that's gotta pull it off lol!
by DrNO172000
Sun May 20, 2018 8:30 am
Forum: Brythoniaid
Topic: 1.5k List Thoughts
Replies: 19
Views: 2659

Re: 1.5k List Thoughts

Well first of all that's 1500 points so that'd be played on a 6x4. Secondly why would you put them in one long line? You have Los through warriors in your own unit. No need to string them out in a single line or even have them all 4" apart just need them spaced where you intend to charge. Reali...
by DrNO172000
Sun May 20, 2018 5:34 am
Forum: Brythoniaid
Topic: 1.5k List Thoughts
Replies: 19
Views: 2659

Re: 1.5k List Thoughts

I would have thought the General would have needed a Mainstay unit of his own.. Negative a General does not have to muster a command at all Muster Rules 1.1.3 "The general may muster a command of his own - that he directly commands and must join on the battlefield, thus called the general's co...
by DrNO172000
Sun May 20, 2018 5:00 am
Forum: Brythoniaid
Topic: 1.5k List Thoughts
Replies: 19
Views: 2659

Re: 1.5k List Thoughts

An Abad, especially as a commander, is a frightening thing to see on the battlefield. Between the prayers, the fearlessness (of the unit they join too), the hate of all things, not a man, and the 3 retribution channel dice that has a huge 10" range, they are a utility powerhouse. Here is a Bryt...
by DrNO172000
Sun May 20, 2018 4:36 am
Forum: Jutes
Topic: 1500 Wiht army
Replies: 2
Views: 795

Re: 1500 Wiht army

I'm afraid that won't work like you want. In order for the Thains Ancestral Blood rule to work they have to be the general or a commander, in other words, they cannot be mustered as individuals. "If a Thain is mustered as the host's general or as a commander, one Wiht Thain included in his host...
by DrNO172000
Sun May 20, 2018 4:14 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Warrior sizes as strengths
Replies: 5
Views: 581

Re: Warrior sizes as strengths

That's not a bad idea at all, easy enough to fit something like this in the block 30mm/1

If not though here is how I remember it

30mm = 1
40mm-80mm = 1+x where x equals each 10mm past 30mm i.e. 80mm = 1+5=6
100mm-120mm simply drop the 0 off the end and that equal the strentgh so 100mm = 10
by DrNO172000
Sun May 20, 2018 3:58 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Positioning Terrain Question
Replies: 4
Views: 486

Re: Positioning Terrain Question

The max you could have on a 6x4 is actually 8. A 6x4 breaks down into 6 2x2s (so 6 pieces of terrain potentially), then while the defending general may place up to 2, if they choose to place the second one it must replace an already existing piece. Pg 85 on the right side under Defending Generals &q...
by DrNO172000
Fri May 18, 2018 3:10 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Moving Through
Replies: 2
Views: 346

Moving Through

Want to make sure I am reading moving through correctly, but based on what the rule book says it sounds like it only counts as moving through if you cross the base of another figure. Pg 108 3.8.5 "Usually, warriors cannot make a Ground Move through any other warrior - called a Move Through - wh...
by DrNO172000
Fri May 18, 2018 1:10 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Shocked after Invocation or shooting
Replies: 4
Views: 540

Re: Shocked after Invocation or shooting

Yeah, there's no token because it only matters at that very moment when checking for the reaction criteria. In other words, a unit is only shocked during that specific shoot action, once that shoot action is resolved any further shoot actions would have to shock the unit again based on the section H...
by DrNO172000
Tue May 15, 2018 12:52 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Forked Lighting
Replies: 3
Views: 481

Re: Forked Lighting

Right! Finally got some time to answer... Played 500g worth of Trolls today vs 500g of Werwulf's got wrecked pretty bad (Werwulfs are no joke on the charge) but before my Trolls got demolished I cast Forked Lighting and that leads me to how does Forked Lighting work? 1)"Roll a D5 and then add ...
by DrNO172000
Tue May 15, 2018 12:48 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Activation Actions - How Many?
Replies: 15
Views: 1308

Re: Activation Actions - How Many?

Question.. With a group of Guthwulths on scout orders, when they enter the battlefield from a forest can they perform an Emerge Action, a Howl, and an Ambush Action all in the same activation? Also, can they perform an Emerge Action, Howl, and Ambush Action from anywhere on the battlefield or is it...
by DrNO172000
Sun May 13, 2018 11:04 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Question about devourer
Replies: 14
Views: 1279

Re: Question about devourer

Thats weird. I replied to your post and the post looks to have disappeared into the ether. A sure fire sign that it was a truly substandard post I guess. Oops. So basically I wasn't making myself clear. The grab attack itself is a very useful way of ruining the day of 60mm infantry and gaining some...
by DrNO172000
Sun May 13, 2018 10:57 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Activation Actions - How Many?
Replies: 15
Views: 1308

Re: Activation Actions - How Many?

" The howl must be done first according to how it reads "beginning of one of its activations", so you could howl, emerge or flank, and then ambush no problem. This would be incorrect I believe, as as per the rule it is a Roar action and therefore follows the procedure for this action...
by DrNO172000
Sat May 12, 2018 5:24 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Activation Actions - How Many?
Replies: 15
Views: 1308

Re: Activation Actions - How Many?

"Pack Howl: A Guthwulf unit may perform a Deathly Howl action (which is also a command action) instead of a Roar action at the beginning of one of its activations. Should it do so whilst on the battlefield, the Guthwulf unit becomes frenzied (if it was not frenzied already), and may select an e...
by DrNO172000
Tue May 08, 2018 6:59 am
Forum: Work in Progress
Topic: 2018 - One hundred Minis Challenge
Replies: 136
Views: 13748

Re: 2018 - One hundred Minis Challenge

I've got more than enough Darklands to do this with. Should get some advice from my friend, seen him crank out 100 minis in a week and they look pretty good as well.
by DrNO172000
Tue May 08, 2018 6:51 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Forked Lighting
Replies: 3
Views: 481

Forked Lighting

Played 500g worth of Trolls today vs 500g of Werwulf's got wrecked pretty bad (Werwulfs are no joke on the charge) but before my Trolls got demolished I cast Forked Lighting and that leads me to how does Forked Lighting work? 1)"Roll a D5 and then add 1 to the result, called the forked roll res...
by DrNO172000
Sun May 06, 2018 1:14 am
Forum: Painting and Modelling
Topic: Priming my FIRST metal miniatures - this stuff look OK?
Replies: 6
Views: 1140

Re: Priming my FIRST metal miniatures - this stuff look OK?

I can second the Army Painter as being a great primer for any model type. I've primed in both high humidity and cold weather with zero problems. It's the only primer I'll use these days.
by DrNO172000
Sun May 06, 2018 1:12 am
Forum: Darklands Players and Community
Topic: Reference Cards
Replies: 16
Views: 2063

Re: Reference Cards

I've added a Play Reference Card, not really happy with this one too much. May rework, any suggestions welcome of course.
by DrNO172000
Sun Apr 29, 2018 7:49 pm
Forum: Darklands Players and Community
Topic: Reference Cards
Replies: 16
Views: 2063

Re: Reference Cards

Glad to hear everyone is finding them helpful. I'll be finishing up the generic play card this coming week.
by DrNO172000
Sat Apr 28, 2018 6:42 pm
Forum: Darklands Players and Community
Topic: Reference Cards
Replies: 16
Views: 2063

Re: Reference Cards

Well, hot dang I thought I looked everywhere for modifiers! +1 makes sense, and I see it's sight only. The card has been updated, thanks.
by DrNO172000
Fri Apr 27, 2018 1:39 am
Forum: Darklands Players and Community
Topic: Reference Cards
Replies: 16
Views: 2063

Re: Reference Cards

On the Invoke modifiers section there is no -1 if the Mark is Circling. Is this an omission/error/or is has the rule been changed since the Rulebook printing? I see no modifier for a circling Mark under section 6.40.5.4.4 Apply Invoke Modifiers (pg 260) in my rulebook. Could it be somewhere else in...
by DrNO172000
Wed Apr 11, 2018 2:53 am
Forum: Darklands Players and Community
Topic: Reference Cards
Replies: 16
Views: 2063

Reference Cards

Not sure if this is the right place to post this but I made some reference cards for my playgroup and figured I'd share them here. I took my inspiration from the Hex & Counter Wargames I play, keep in mind I am not a graphic design wizard so they are rather basic but there is a good amount of in...
by DrNO172000
Wed Apr 11, 2018 2:44 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Attack Move requirements
Replies: 1
Views: 380

Attack Move requirements

I saw this one reading the rule book today (which I find rather enjoyable when I'm unable to play), and there seems to be a discrepancy in the requirements for an Attack Move action. Under the Engagement Action on page 156 under 6.10.2.1 it states Vigour: for an Attack Move action, the Engaging unit...
by DrNO172000
Tue Apr 10, 2018 11:56 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Under Strength and other questions
Replies: 8
Views: 1467

Re: Under Strength and other questions

To be sure though it was quite the exciting battle and we enjoyed it a lot. The Brutes ended up winning in the end as the Dyndraig ran at the end of the battle hour too disheartened to carry on without their General. It was only 500 gold so there wasn't much else on the table.
by DrNO172000
Tue Apr 10, 2018 10:20 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Questions about Hold Orders
Replies: 4
Views: 979

Re: Questions about Hold Orders

Ah ok, that makes perfect sense. Thanks again!
by DrNO172000
Tue Apr 10, 2018 10:19 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Under Strength and other questions
Replies: 8
Views: 1467

Re: Under Strength and other questions

Well, what I mean, is in our imaginations it felt weird (imagining the battle happening), not from a design standpoint. I like your momentum explanation though and after you explained the conga line issue I also understand the design choice.
by DrNO172000
Tue Apr 10, 2018 1:32 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Under Strength and other questions
Replies: 8
Views: 1467

Re: Under Strength and other questions

Thanks for the answers Rob! With the Brutes vs the Dyndraigs the Brutes had actually lost, I'm not even sure the strong token would have caused them to win. What happened was the Brutes were charged and Dyndraig unit did a whopping 105 points of damage. After the charge, the Ysian player did his att...
by DrNO172000
Thu Mar 29, 2018 2:51 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Trample Action
Replies: 7
Views: 973

Re: Trample Action

6.13.4.2 was replaced with this, check the errata section "6.13.4.2 DETERMINE THE TRAMPLE DISTANCE It can often happen that, even if a Trampling unit is performing a Swift Trample, some or all of the warriors within the Trampling unit do not actually Trample Move far enough to be classed as Swi...
by DrNO172000
Sat Mar 24, 2018 3:41 am
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Under Strength and other questions
Replies: 8
Views: 1467

Re: Under Strength and other questions

These questions came up in today's game. 1) Sweet Corruption Sweet Corruption Invocation reads as such "Friendly Marks: Marked unit may only be an enemy unit with the Living trait. Continuous Effect: Marked unit immediately suffers suffers 1D10 wound dice per invoked die (the damage from which ...
by DrNO172000
Fri Mar 23, 2018 3:02 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Questions about Hold Orders
Replies: 4
Views: 979

Questions about Hold Orders

From what I understand if a unit is under Hold Orders they get a Hold exult token attached to them. So I had a few questions in regards to this. First since orders are secret until a unit activates, should the token only be attached once the order is revealed or the unit gets in combat? Also since N...
by DrNO172000
Wed Mar 21, 2018 1:13 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update III
Replies: 85
Views: 9607

Re: Kindred Musters Update III

Hi!

For Dyndraig, I noticed that their War Cleavers have a 1 handed and 2 handed profile. Should they have switch hands? Or is the 1 handed profile there merely for if they purchase the Tarlan?
by DrNO172000
Wed Mar 21, 2018 1:04 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Under Strength and other questions
Replies: 8
Views: 1467

Under Strength and other questions

Hi, A few questions The first question is in regards to Under Strength In 2.3.3.5.4 it lists Under Strenght as "... A unit whose current strength is less than a quarter of its original strength remaining (rounding any fractions up) is under strength. in 6.30.8.2.1 (Heavily Damaged Target) and 6...
by DrNO172000
Fri Mar 16, 2018 2:19 pm
Forum: Darklands Kickstarter Projects
Topic: Norse Resculpts
Replies: 2
Views: 1088

Re: Norse Resculpts

Cool thank you
by DrNO172000
Fri Mar 16, 2018 1:24 pm
Forum: Darklands Kickstarter Projects
Topic: Norse Resculpts
Replies: 2
Views: 1088

Norse Resculpts

With the Holumann Resculpts and Brynhild Resculpt will the older sculpts be discontinued? I ask as my obsessiveness makes me want to have both sculpts of Brynhild and I'll likely want to fill out my current Holumann units with the same sculpts.
by DrNO172000
Fri Mar 16, 2018 1:11 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Kindred Musters Update III
Replies: 85
Views: 9607

Re: Kindred Musters Update III

For the Rose of Ker Ys invocation "Enslaved to the Rose" it list it as a sight invocation but it has no range. When playing we ruled it as a Focus invocation but want to double check our assumptions were right. With the Holumann resculpt coming soon should Holumann have an option to take s...
by DrNO172000
Fri Mar 16, 2018 12:40 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Rules clarifications/Questions
Replies: 7
Views: 866

Re: Rules clarifications/Questions

Thanks Rob, as always you are a great help! Our group played our first real game the other day which is where the Ax-Drune example actually came from. I somehow completely missed on pg124 with regards to Frenzied units! So also thanks for pointing that out as well. We are really looking forward to m...
by DrNO172000
Thu Mar 15, 2018 4:36 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Rules clarifications/Questions
Replies: 7
Views: 866

Re: Rules clarifications/Questions

No, they have to take damage. The Attack Damage part is important! Ok but this part here below seems to contradict that? As you've said that if a defeated unit fulfils "any" part of it. For example, a group of Ysian Ax-Drunes are defeated due to having less exult tokens then their foe. Th...
by DrNO172000
Wed Mar 14, 2018 7:56 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Rules clarifications/Questions
Replies: 7
Views: 866

Re: Rules clarifications/Questions

Thanks Rob! Follow up question though, as I just want to be sure I'm doing it right. With the attack chart does that mean if a non-fearless unit has not taken damage at all they still must do an Attack Result Reaction because they are not fearless? Or if a fearless unit has taken damage it must also...
by DrNO172000
Tue Mar 13, 2018 10:52 pm
Forum: Darklands Rules and Musters - Updates, Errata and Addenda
Topic: Rules clarifications/Questions
Replies: 7
Views: 866

Rules clarifications/Questions

Hi! I hope no one has already asked this, I did search the forums and check the errata but it's always possible I missed it. If I am repeating a question my apologies. My first question is under 6.20.2.1 that it states that an Attack Reaction is compulsory for Feral or frenzied units. Under 6.20.7.2...

Go to advanced search