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Goaders and some other questions!

Posted: Fri Oct 31, 2014 9:31 am
by Kharn
Hello, guys!
I played demo today and I've got the question: I can add attacks to each warrior of Goaded Unit per Goad Drune in 3" and than does EACH goaded warrior takes 2d10 per Goad Drune or UNIT in whole takes damage? For example: 5 brutes unit and 3 goad-drunes. Each brute gets +3 attacks and then each one of them gets 6d10 damage and potentially all of them die or the unit of brutes takes 6d10 damage and only one of brutes may die?

Re: Goaders.

Posted: Fri Oct 31, 2014 7:05 pm
by Rob Lane
Kharn wrote:I played demo today and I've got the question: I can add attacks to each warrior of Goaded Unit per Goad Drune in 3" and than does EACH goaded warrior takes 2d10 per Goad Drune or UNIT in whole takes damage? For example: 5 brutes unit and 3 goad-drunes. Each brute gets +3 attacks and then each one of them gets 6d10 damage and potentially all of them die or the unit of brutes takes 6d10 damage and only one of brutes may die?


It's the latter my friend; the unit takes the damage, so the wounded warrior dies first and any wounds are carried over.

Re: Goaders.

Posted: Tue Nov 04, 2014 7:28 am
by Kharn
Thanks a lot!
I've started the series of demos in the one of our clubs, so now trying to polish rules' knowledge)
By the way - latest changes in profiles proved difference in host building and playing. Is it only me or Wound+ became quite an expensive option?

P.S.: And It's soooo sad for me as Ysian player to lose sightless parry on Drunes.... :cry:

Re: Goaders and some other questions!

Posted: Tue Nov 04, 2014 7:33 am
by Kharn
One more question:
For Combat Action – Can the same Warrior make an Impact Attack, Than Attack Shoot (fire for example), than Attack Invoke and end this Mayhem with Awesome head taking with some weapons in one Activation?

Re: Goaders and some other questions!

Posted: Tue Nov 04, 2014 7:36 pm
by Rob Lane
Kharn wrote:One more question:
For Combat Action – Can the same Warrior make an Impact Attack, Than Attack Shoot (fire for example), than Attack Invoke and end this Mayhem with Awesome head taking with some weapons in one Activation?


No, I'm afraid not.

You can perform impact strikes, then Attack; to perform impact strikes, however, you needed to have Charged, and you can't Charge and Attack Shoot/Attack Invoke in the same activation.

The full rules will allow you to Charge and Shoot, although that's only for some warriors that have that rule.

Hope that helps!

Re: Goaders and some other questions!

Posted: Wed Nov 05, 2014 4:26 am
by Kharn
THanks a lot, Rob! The explanation is just in time. Going to try using magic this evening!

Re: Goaders and some other questions!

Posted: Mon Nov 24, 2014 2:39 pm
by Kharn
Hi, all!
I think, the following questions should be to Rob mostly...
In new profiles there some new properties to weapons and units themselves.
Could you, please, share some quick info on:
Hook
DeathStrike
Venom (Most interested, cause now i can't understand Sthena's mechanics)
Fire
and Corrosion.
Also - how does immunity works? It completely negates attack with the certain property? Or just aftereffect?

Thanks in advance.

Re: Goaders and some other questions!

Posted: Tue Nov 25, 2014 5:34 pm
by Rob Lane
Kharn wrote:Hi, all!
I think, the following questions should be to Rob mostly...
In new profiles there some new properties to weapons and units themselves.
Could you, please, share some quick info on:
Hook
DeathStrike
Venom (Most interested, cause now i can't understand Sthena's mechanics)
Fire
and Corrosion.
Also - how does immunity works? It completely negates attack with the certain property? Or just aftereffect?

Thanks in advance.


Hi Viktor

They are for the full rules, all will be explained when they are available - which won't be long now. Watch this space!