Rules clarifications/Questions
Posted: Tue Mar 13, 2018 10:52 pm
Hi!
I hope no one has already asked this, I did search the forums and check the errata but it's always possible I missed it. If I am repeating a question my apologies.
My first question is under 6.20.2.1 that it states that an Attack Reaction is compulsory for Feral or frenzied units. Under 6.20.7.2 though it states Feral, frenzied and Wild units make compulsory Attack Reactions. Just want to ask which one is the most correct, I.E. should Wild units be making compulsory attack reactions or not?
For my second question, the Attack Result Reaction Table is confusing me quite a bit. It reads
Privilege: is a Slave, but not Undead, nor a Construct.
Trait: is not Fearless
Attack Damage: has taken attack damage from the Attack action that caused them to be defeated
Dismay Tokens: or has a confused, shaken, afraid, or flanked token attached to it.
Vigour: or is unconscious
Mobility: or is prone, immobile or entangled
Mobility: is not circling
Acuity: or is a Levy unit
My confusion is how I should read this, does only one thing need to apply for a unit to take an Attack Result Reaction? I feel as though this is not the case as the other tables read more clearly, and read as if each different requirement must apply for a reaction to occur. With the "or" requirements simply replacing the requirement the immediately follow. For example in the shoot reaction result table Heavily damaged is followed by several or statements which imply that those statements would replace the Heavily damaged requirement. So, for example, a damaged but not necessarily heavily damaged Slave unit would still take a reaction from shooting.
The part that makes the Attack Result Reaction table not quite work is the fact that the very first requirement reads "is a slave" which would seem to imply either only one requirement need be met or the "is a slave" should be a separate line with "or" in front. Which if only one requirement need apply that's then the "is not fearless" would apply to most all units and they'd all be taking reactions damaged or not, that doesn't seem right. And if all need to apply, with the exception of "or" statements replacing the ones they follow, that still doesn't seem right as that would mean only Slave units take a reaction. Sorry for the wall of text on that one but want to be clear about what I asking, in other words, does the table need errata or am I reading it wrong?
Third question, many reaction tables refer to a flanked token. Is that supposed to be a blind beset token? As I can find no other mention of flanked tokens.
Thanks!
I hope no one has already asked this, I did search the forums and check the errata but it's always possible I missed it. If I am repeating a question my apologies.
My first question is under 6.20.2.1 that it states that an Attack Reaction is compulsory for Feral or frenzied units. Under 6.20.7.2 though it states Feral, frenzied and Wild units make compulsory Attack Reactions. Just want to ask which one is the most correct, I.E. should Wild units be making compulsory attack reactions or not?
For my second question, the Attack Result Reaction Table is confusing me quite a bit. It reads
Privilege: is a Slave, but not Undead, nor a Construct.
Trait: is not Fearless
Attack Damage: has taken attack damage from the Attack action that caused them to be defeated
Dismay Tokens: or has a confused, shaken, afraid, or flanked token attached to it.
Vigour: or is unconscious
Mobility: or is prone, immobile or entangled
Mobility: is not circling
Acuity: or is a Levy unit
My confusion is how I should read this, does only one thing need to apply for a unit to take an Attack Result Reaction? I feel as though this is not the case as the other tables read more clearly, and read as if each different requirement must apply for a reaction to occur. With the "or" requirements simply replacing the requirement the immediately follow. For example in the shoot reaction result table Heavily damaged is followed by several or statements which imply that those statements would replace the Heavily damaged requirement. So, for example, a damaged but not necessarily heavily damaged Slave unit would still take a reaction from shooting.
The part that makes the Attack Result Reaction table not quite work is the fact that the very first requirement reads "is a slave" which would seem to imply either only one requirement need be met or the "is a slave" should be a separate line with "or" in front. Which if only one requirement need apply that's then the "is not fearless" would apply to most all units and they'd all be taking reactions damaged or not, that doesn't seem right. And if all need to apply, with the exception of "or" statements replacing the ones they follow, that still doesn't seem right as that would mean only Slave units take a reaction. Sorry for the wall of text on that one but want to be clear about what I asking, in other words, does the table need errata or am I reading it wrong?
Third question, many reaction tables refer to a flanked token. Is that supposed to be a blind beset token? As I can find no other mention of flanked tokens.
Thanks!