But then deleted it all as I decided that this game had driven me to throw my toys out of the pram... as such how frustrating it is...
But being a newbie to wargaming I just need to learn more...
Hissy fit over... until the next time..

Rob Lane wrote:Erm... okay... it seems you might have been playing Breakthrough wrong though - I don't really know, but by the questions Grizzle is asking, it may be why...
Cheers
Rob
Grizzle wrote:Rob Lane wrote:Erm... okay... it seems you might have been playing Breakthrough wrong though - I don't really know, but by the questions Grizzle is asking, it may be why...
Cheers
Rob
Yeah, that's partly why I was asking.
Although, in Bright's examples in the game we played, he actually charged multiple units one after another into the Abhorrents and then due to being also engaged with a moraine beast (I'm not sure we played this right either) I wasn't giving chase to his damaged units.
So he was charging, attacking and then I was attacking back as a reaction (or attack moving any unengaged warriors) and then winning the combats because of the 2 for every 10 blood due to frenzy, usually causing his units to lose the fight & then panic due to the presence of the defeated tokens.
With regards to the breakthrough though, I did perform a counter charge against his cugacx, earlier in the game, in which case I assume I would have counted as charging so could I have performed a breakthrough then into the beast? < this was the only time the breakthrough reaction appeared during the game.
Grizzle wrote:I've not got the book in front of me though.
However, that one unit basically killed a ton of his through attack reactions, it may have been because of where the warriors were, though.
Would it be worth me drawing up a bit of a superficial paint diagram, from memory?
Grizzle wrote:Oh, by the way in the invocation "wrath of Kernunnos" it states that the unit affected can charge a unit of the invoker's choice. Does this override the normal restrictions on frenzied units needing to charge the nearest unit?
As an example of a contextual exception.
Anyhow, I'll give it a rest for now. I need to do some work.
Brightblade wrote:Any way my co-player says he has a cunning plan for our next battle with Grizzles Ysians, my co-player is an experienced war gamer, so if with his cunning plan he still can't beat them then perhaps they are invincible...
Dayle12 wrote:Grizzle you've beaten my trolls before, bloody naked swordsmen sorcerer women grrr
But yeah the trolls are difficult I'll admit that but turns out I've got the leiptrolls wrong (my bad) it's not game changing but may find something to swap them out with or change my tactics with them
And I'm quite looking forward to using the formoraic should be an interesting game on Sunday
Grizzle wrote:Oh Rob, with regards to goad, when you are successful and pick an option that increases the unit's attack dice by 1 for every goading warrior within range, am I right in thinking that if I had 5 goad drunes goading 5 brutes that each brute would get +5 attacks? Or do I have to measure out each individual brute and drune?
Rob Lane wrote:May I just remind you all that Darklands is meant to be brutal...
Cheers
Rob
Rob Lane wrote:You're the only person who's ever said (to me, or to my knowledge) that frenzied units are too powerful; almost everybody else I speak to won't use them because they know they can't control them fully.
That's where I'm coming from really - one person having a problem with something is very different to lots of people having a problem with them.
Cheers
Rob
Dayle12 wrote:Oh Rob I do have one question about counter charging
If I charge a frenzied unit and it reacts by counter charging , do both mine and my opponents unit get the benefits of charging, I.e the -1 to hit as we're both doing a charge action
Brightblade wrote:I just remember a post that Jon Chester put on the forum about the Brythonaid Dragon and that if you attacked it with the same level of points as the dragon but with 30mm bases then eventually you would bring it down... so one would assume attacking a 300+ unit with over 900 would easily take it down...
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