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Kindred Musters Update - 1st October 2018

Posted: Wed Oct 03, 2018 10:09 am
by Rob Lane
Everyone,

Here's the last update of 2018!

Go here to download them: http://mierce-miniatures.com/index.php?act=drm

Changes include:
- any changes agreed from the last update thread
- general cosmetic changes, including a nice front page

- Anglecynn - ability "Howler" added on a new rules page, thus removing the "warrior rule" from profiles
- Fomoraic organised into realms
- Fomoraic - Far Thule - new warlord, warchiefs and infantry units (use Reivers as the miniatures for now)
- Fomoraic - Cursed Herd - new invocation list, Herdspells
- Fomoraic - Cursed Herd - new unique character, Chaagmuth the Jaw-Taker
- Fomoraic - Conand - new unique character, Uuroch
- Fomoraic - Conand - new warchief, Nucránc Tarn, to ensure a Conand host is viable with the current miniatures
- Khthones - ability "Khthonic" added on a new rules page, thus removing the "warrior rule" from profiles
- Norse - ability "Sons of Thur" added on a new rules page, thus removing the "warrior rule" from profiles
- Norse - Holumenn combat weapons reorganised to reflect the new unit

Feel free to note any errors or typos in these updates by replying to this post.

Cheers
Rob

Re: Kindred Musters Update - 1st October 2018

Posted: Wed Oct 03, 2018 11:28 am
by Icchan
Troll Jarl and Troll Gothi in the Norse muster says their strength is 1 although base size is 60mm.

If I buy the sword and axe combat weapon option for holumenn, do they also get the ability to use either sword or axe with a shield, or are they always forced two the sword and axe two handed, thus making their shield useless?

Re: Kindred Musters Update - 1st October 2018

Posted: Wed Oct 03, 2018 1:09 pm
by Brightblade
Looking through the Fomoraic Muster, think there is something seriously wrong with the Sronax unit..

Previous Muster Brutal Club and Horn Gore had a Might + Weapon respectively of 74, 68 and for the latter with M+W+Ch of 92

On new Muster it is, 17, 1 and 1... !!!!

Also on Previous Scavenged Armour was 58 and Beaton Armour was 62, and now, 23 and 24.. !!

If I find anymore I'll post them...

Re: Kindred Musters Update - 1st October 2018

Posted: Wed Oct 03, 2018 1:18 pm
by Brightblade
Reiver Untain error

Reiver Axes Cost is showing an Error Message not a value

Re: Kindred Musters Update - 1st October 2018

Posted: Wed Oct 03, 2018 1:27 pm
by Brightblade
Gabrax Untain Error

Gabrax Untain Cost displays #NAME? not a value

Re: Kindred Musters Update - 1st October 2018

Posted: Wed Oct 03, 2018 3:58 pm
by Brightblade
On CHAAGMUTH THE JAW-TAKER - New Muster the Cost is displayed as #NAME? and not a value

Re: Kindred Musters Update - 1st October 2018

Posted: Wed Oct 03, 2018 4:15 pm
by Rob Lane
Because of the NAME thing and the above errors I'll ensure the new Fomoraic list is updated today...

Cheers
Rob

Re: Kindred Musters Update - 1st October 2018

Posted: Wed Oct 03, 2018 4:19 pm
by Rob Lane
Icchan wrote:Troll Jarl and Troll Gothi in the Norse muster says their strength is 1 although base size is 60mm.


Bah - will fix. Thank you!

Icchan wrote:If I buy the sword and axe combat weapon option for holumenn, do they also get the ability to use either sword or axe with a shield, or are they always forced two the sword and axe two handed, thus making their shield useless?


Ah yes, good spot - I'll make the shield an optional purchase. So you either go for sword + shield, axe + shield or sword + axe. You can't have it all ways ;o)

Cheers
Rob

Re: Kindred Musters Update - 1st October 2018

Posted: Wed Oct 03, 2018 5:57 pm
by Rob Lane
Right... Fomoraic muster should be fixed now...

Cheers
Rob

Re: Kindred Musters Update - 1st October 2018

Posted: Thu Oct 04, 2018 3:28 pm
by demyse
Formoraic Muster -
Belech is an overlord but has no compel/influence abilities, so although he is in the Baalor muster, he cannot have a Baalor mainstay, so would have to take either Veteran Reivers (Reivers of the eye) or drilled thulean raiders (far thule)
Scion of Baalor - as above

Re: Kindred Musters Update - 1st October 2018

Posted: Sun Oct 07, 2018 10:13 am
by Rob Lane
demyse wrote:Formoraic Muster -
Belech is an overlord but has no compel/influence abilities, so although he is in the Baalor muster, he cannot have a Baalor mainstay, so would have to take either Veteran Reivers (Reivers of the eye) or drilled thulean raiders (far thule)
Scion of Baalor - as above


Yeah, I'll have to sort that. They'd compel Warriors of Baalor.

Cheers
Rob

Re: Kindred Musters Update - 1st October 2018

Posted: Sat Oct 13, 2018 9:20 pm
by Brightblade
The new Sronax muster doesn't look correct.

On the old Muster the Brutal Club M+W was 74, and Horn Gore was 68, a respective Weapon + of 18 and 12.

On the new Muster Brutal Club is 72 and Horn Gore is 56, but it also has a respective Weapon + value of 18 and 12, so shouldn't the Horn Gore be 66, not 56?

Also the Horn Gore Charge looks incorrect also, the Charge is 24 on the both the new and old making the M+W+C value on the old 92, 68 + 24 = 92 but on the new the Horn Gore M+W+C value is only 68, given that the Horn Gore value looks incorrect any way, I think the M+W+C value should be 90, 66+24 = 90.

For now I'm going to play with the old Muster as the new one looks wrong for the Sronax.

Re: Kindred Musters Update - 1st October 2018

Posted: Sat Oct 13, 2018 9:23 pm
by Brightblade
The Reiver Hunters seem to have considerably less armoured too, don't know if that is intentional or a mistake.

Re: Kindred Musters Update - 1st October 2018

Posted: Mon Oct 15, 2018 10:13 am
by Rob Lane
Brightblade wrote:The new Sronax muster doesn't look correct.

On the old Muster the Brutal Club M+W was 74, and Horn Gore was 68, a respective Weapon + of 18 and 12.

On the new Muster Brutal Club is 72 and Horn Gore is 56, but it also has a respective Weapon + value of 18 and 12, so shouldn't the Horn Gore be 66, not 56?

Also the Horn Gore Charge looks incorrect also, the Charge is 24 on the both the new and old making the M+W+C value on the old 92, 68 + 24 = 92 but on the new the Horn Gore M+W+C value is only 68, given that the Horn Gore value looks incorrect any way, I think the M+W+C value should be 90, 66+24 = 90.

For now I'm going to play with the old Muster as the new one looks wrong for the Sronax.


Thanks for that, I'll fix for the next iteration. For now,

C+A is now 58, 62 with scavenged armour
Brutal Club M+W is 74
Horn Gore M+W is 68, with charge 80

The armour cost should be 1.

Cheers
Rob

Re: Kindred Musters Update - 1st October 2018

Posted: Mon Oct 15, 2018 10:13 am
by Rob Lane
Brightblade wrote:The Reiver Hunters seem to have considerably less armoured too, don't know if that is intentional or a mistake.


Deliberate.

Cheers
Rob

Re: Kindred Musters Update - 1st October 2018

Posted: Mon Oct 15, 2018 11:44 am
by Brightblade
Rob Lane wrote:
Brightblade wrote:The new Sronax muster doesn't look correct.

On the old Muster the Brutal Club M+W was 74, and Horn Gore was 68, a respective Weapon + of 18 and 12.

On the new Muster Brutal Club is 72 and Horn Gore is 56, but it also has a respective Weapon + value of 18 and 12, so shouldn't the Horn Gore be 66, not 56?

Also the Horn Gore Charge looks incorrect also, the Charge is 24 on the both the new and old making the M+W+C value on the old 92, 68 + 24 = 92 but on the new the Horn Gore M+W+C value is only 68, given that the Horn Gore value looks incorrect any way, I think the M+W+C value should be 90, 66+24 = 90.

For now I'm going to play with the old Muster as the new one looks wrong for the Sronax.


Thanks for that, I'll fix for the next iteration. For now,

C+A is now 58, 62 with scavenged armour
Brutal Club M+W is 74
Horn Gore M+W is 68, with charge 80

The armour cost should be 1.

Cheers
Rob



Sorry to question this again Rob, but it still doesn't look right.

If the Club and Horn values remain unchanged from the old muster which is what you are indicating in your answer then the Horn Gore Charge should be 92, not 80 unless you are changing the Charge+ which on the old muster was 24. 68+24=92, on the new muster to get to 80 the Charge+ value would need to be 12, 68+12=80.

On the new Muster has the Charge+ value changed to 12 from 24?

Re: Kindred Musters Update - 1st October 2018

Posted: Mon Oct 15, 2018 12:43 pm
by Rob Lane
Yes, the new muster has changed the horn charge thingy - it should always have been 80, not 90, basically...

Cheers
Rob

Re: Kindred Musters Update - 1st October 2018

Posted: Wed Oct 17, 2018 1:00 am
by Icchan
Gast Cyning is rare and compels a unit of Gasts which are also rare, but only one rare unit can be in a command. Does the commanders rarity not count then for the purposes of ubiquity slots in a command?

Re: Kindred Musters Update - 1st October 2018

Posted: Wed Oct 17, 2018 11:41 am
by Brightblade
I believe in the Muster Rules that the General and Commanders Ubiqity is not counted when they are mustering units within their command.

Re: Kindred Musters Update - 1st October 2018

Posted: Wed Oct 17, 2018 1:09 pm
by Rob Lane
Icchan wrote:Gast Cyning is rare and compels a unit of Gasts which are also rare, but only one rare unit can be in a command. Does the commanders rarity not count then for the purposes of ubiquity slots in a command?


As it says in the Muster Rules, p6, "A commander ignores his own ubiquity when mustering units within his command - so a Rare commander could muster a Rare unit in his command, for example."

Cheers
Rob

Re: Kindred Musters Update - 1st October 2018

Posted: Wed Oct 17, 2018 8:48 pm
by demyse
Probably an ‘as intended’ but humour me.
The weapon crews for the byzantii can come in groups of 2 or 4.
Some weapons like the ballista can be crewed by a maximum of 4.
On Option can be made into a crew member, but this means if you do that you can never have a weapon fully manned

Re: Kindred Musters Update - 1st October 2018

Posted: Tue Nov 06, 2018 6:07 pm
by antoine
Atalantes muster: from. Korikolossos to Iliotoxotes, no effective size mentioned, only 5/20

Re: Kindred Musters Update - 1st October 2018

Posted: Tue Nov 06, 2018 6:15 pm
by antoine
Fomoraic muster: raider untain and tain compel raider hunter horse, "if armed with a reiver bow ", which is not an option for them

Re: Kindred Musters Update - 1st October 2018

Posted: Thu Nov 15, 2018 11:38 am
by Rob Lane
demyse wrote:Probably an ‘as intended’ but humour me.
The weapon crews for the byzantii can come in groups of 2 or 4.
Some weapons like the ballista can be crewed by a maximum of 4.
On Option can be made into a crew member, but this means if you do that you can never have a weapon fully manned


Understood - I'll make sure it's sorted.

Cheers
Rob

Re: Kindred Musters Update - 1st October 2018

Posted: Thu Nov 15, 2018 11:38 am
by Rob Lane
antoine wrote:Atalantes muster: from. Korikolossos to Iliotoxotes, no effective size mentioned, only 5/20


Thanks, sorted!

Cheers
Rob

Re: Kindred Musters Update - 1st October 2018

Posted: Thu Nov 15, 2018 11:39 am
by Rob Lane
antoine wrote:Fomoraic muster: raider untain and tain compel raider hunter horse, "if armed with a reiver bow ", which is not an option for them


Awesome, will sort.

Cheers
Rob

Re: Kindred Musters Update - 1st October 2018

Posted: Mon Nov 19, 2018 11:00 am
by antoine
Atalantes muster: the swords of the archaïc mesokolossoï have a range of 2'', is that à mistake?

Re: Kindred Musters Update - 1st October 2018

Posted: Mon Nov 19, 2018 11:35 am
by Rob Lane
antoine wrote:Atalantes muster: the swords of the archaïc mesokolossoï have a range of 2'', is that à mistake?


No, that's wrong... great spot!

Cheers
Rob

Re: Kindred Musters Update - 1st October 2018

Posted: Mon Aug 26, 2019 6:09 pm
by antoine
Hi,
the Byzantii Muster states that Skorpio is on 60mm bases. I thought it was supposed to be smaller than an Onager, and the same size than the megakontabolos, 40mm. Is that a mistake?

Re: Kindred Musters Update - 1st October 2018

Posted: Tue Aug 27, 2019 10:16 am
by Rob Lane
antoine wrote:Hi,
the Byzantii Muster states that Skorpio is on 60mm bases. I thought it was supposed to be smaller than an Onager, and the same size than the megakontabolos, 40mm. Is that a mistake?


Until I make the miniature, it's not a mistake...

Cheers
Rob