Muster list building
Posted: Wed May 25, 2016 1:49 pm
Here's a couple of questions for those who've built and played muster lists:
1. How important are missile troops? Do musters without them suffer, or is it an element you can successfully use tactics to mitigate against any issues of not having them?
2. Has anyone made use of the Host Command option? I'm toying with lists which add a Sorcerer and Army Banner Bearer as the Host Command with my general, is that workable when I don't have the spare gold to give them units of their own to command?
3. Do units truly function best at Effective size, or do small units work for some types of warrior? Is, so, what types does it work for? On the other hand, which troop types have you found to benefit from maximum unit size?
That turned into a few rather than a couple, sorry! Just trying to get some feeling of how to better determine future purchases now I've got 2k+ of each of my kindred on order!
1. How important are missile troops? Do musters without them suffer, or is it an element you can successfully use tactics to mitigate against any issues of not having them?
2. Has anyone made use of the Host Command option? I'm toying with lists which add a Sorcerer and Army Banner Bearer as the Host Command with my general, is that workable when I don't have the spare gold to give them units of their own to command?
3. Do units truly function best at Effective size, or do small units work for some types of warrior? Is, so, what types does it work for? On the other hand, which troop types have you found to benefit from maximum unit size?
That turned into a few rather than a couple, sorry! Just trying to get some feeling of how to better determine future purchases now I've got 2k+ of each of my kindred on order!