Shieldwall modifiers

A place to read and talk about our official updates, errata and addenda for Darklands. Please post all rules queries here!
User avatar
Icchan
Posts: 203
Joined: Sat Sep 09, 2017 7:04 pm
Location: Vantaa, Finland
Contact:

Shieldwall modifiers

Postby Icchan » Mon Jun 03, 2019 8:01 am

On page 304, chapter 6.62.3.1 it says that Shieldwall parry modifiers are applied to Attack, Shoot and Invoke Action. However, only Attack Action parry modifier table mentions the Shieldwall modifiers.
Are Shieldwall modifiers really applied to Shoot and Invoke actions (I assume against Sight invocations only) or is the Shieldwall page outdated?
User avatar
Brightblade
Posts: 558
Joined: Mon Mar 05, 2018 8:57 pm

Re: Shieldwall modifiers

Postby Brightblade » Mon Jun 03, 2019 8:17 am

These are the new Shieldwall rules;

SHIELDWALL
Units in Shieldwall can now move double their PACE and stay in Shieldwall. They get a parry modifier of -3 (against enemy warriors equal to or lower than their mass), -2 (against enemy warriors of warriors 1 greater than their mass) and -1 (any other warrior).

The way I play it is that Shooting a Shieldwall offers the Defender -1 to Parry regardless of the attacking units size, and Invokes negate Shieldwall. But I may be playing those elements incorrectly.
Devlin Brightblade, Lord of Saxon Hammerwich, Slayer of Trolls, Tamer of Manticores, Petter of Flint Flang the Kill Thing from the Infernal Pits..

As you slide down the Bannister of Life, may the Splinters be kind...
User avatar
Rob Lane
Site Admin
Posts: 2127
Joined: Fri Feb 15, 2013 2:46 pm
Location: Warsop Vale, Nottinghamshire
Contact:

Re: Shieldwall modifiers

Postby Rob Lane » Mon Jun 03, 2019 8:38 am

The Shieldwall page is outdated, it will be as Brightblade says, with a few other differences.

Cheers
Rob
HughB
Posts: 265
Joined: Tue Mar 22, 2016 9:27 pm

Re: Shieldwall modifiers

Postby HughB » Mon Jun 03, 2019 12:00 pm

Apologies for a ruthless hi-jack but am I right in thinking that if a weapon ignores armour, it ignores the parry modifiers for shieldwall as well?

Thanks

Hugh
painting challenge 2019 - 27/100

All absolute statements are false
User avatar
Rob Lane
Site Admin
Posts: 2127
Joined: Fri Feb 15, 2013 2:46 pm
Location: Warsop Vale, Nottinghamshire
Contact:

Re: Shieldwall modifiers

Postby Rob Lane » Mon Jun 03, 2019 12:04 pm

HughB wrote:Apologies for a ruthless hi-jack but am I right in thinking that if a weapon ignores armour, it ignores the parry modifiers for shieldwall as well?

Thanks

Hugh


Absolutely...

Cheers
Rob
User avatar
Icchan
Posts: 203
Joined: Sat Sep 09, 2017 7:04 pm
Location: Vantaa, Finland
Contact:

Re: Shieldwall modifiers

Postby Icchan » Mon Jun 03, 2019 12:25 pm

Is the reverse also true? For example if a game effect ignores the parry modifiers, does that ignore the Armour bonus from that parry equipment as well?
User avatar
Rob Lane
Site Admin
Posts: 2127
Joined: Fri Feb 15, 2013 2:46 pm
Location: Warsop Vale, Nottinghamshire
Contact:

Re: Shieldwall modifiers

Postby Rob Lane » Mon Jun 03, 2019 12:38 pm

Icchan wrote:Is the reverse also true? For example if a game effect ignores the parry modifiers, does that ignore the Armour bonus from that parry equipment as well?


Yes.

Cheers
Rob

Return to “Darklands Rules and Musters - Updates, Errata and Addenda”

Who is online

Users browsing this forum: No registered users and 1 guest