Hi all
just deciding on what I need to add to my With army to get to 1500 gold. I am currently thinking
Gast Cyning - general
Thain
Thain
Draeguth Deathbringer with wind of death, soul stealer and invigorate
command - 2 Gasts
Command - Wiht Thain
10 Wihtgar
5 WihtBoga
1 tomb spider
command - Wiht Thain
10 Wihtgar
5 Wihtboga
Command - Wiht Thain on horse
5 Wihtgar Horse
The Thains are there to add ancestral blood to both Wiht Thains and buffing bot Wihtgar units, the raeguth Deathbringer will support raising the Wihtgar as needed and buffing them further. The Cyning and Gasts will be the main attack with the Wihtgar Horse flank charging once the Gasts or Wiht gar foot pin the enemy.
After looking at some other lists for oother musters I am a bit wary that I should have either more monstrous infantry or monstrous beasts and maybe should drop some Wihtgar and the Thains.
Wiht army
- DrNO172000
- Posts: 93
- Joined: Tue Jun 21, 2016 7:04 pm
Re: 1500 Wiht army
I'm afraid that won't work like you want. In order for the Thains Ancestral Blood rule to work they have to be the general or a commander, in other words, they cannot be mustered as individuals.
"If a Thain is mustered as the host's general or as a commander, one Wiht Thain included in his host may become the Forthain's Ancestor."
And of course, if they are not individuals one has to be the General as a Thain's Authority is higher then the Cyning, 79 vs 77.
You'd want them with a command anyway honestly as only the General (who can join any unit) or a Commander (who can join units in his command) can join units. Lone characters are ripe for getting picked off, especially by flyers.
"If a Thain is mustered as the host's general or as a commander, one Wiht Thain included in his host may become the Forthain's Ancestor."
And of course, if they are not individuals one has to be the General as a Thain's Authority is higher then the Cyning, 79 vs 77.
You'd want them with a command anyway honestly as only the General (who can join any unit) or a Commander (who can join units in his command) can join units. Lone characters are ripe for getting picked off, especially by flyers.
Re: 1500 Wiht army
Cheers, completely missed that. so looking again, this should fit to the muster rules. I am tempted to drop a Gast to include a further Tomb Spider
General - Thain
command - 10 jutgar, 5 Wihtboga, Tomb Spider
Wiht Thain
Command - 10 Wihtgar, 5 Wihtboga, Draeguth Deathbringer - wind of death, soul stealer, invigorate
Wiht Thain on Horse
Command - 6 Whitgar Horse
Gast Cyning
Command - 3 Gasts
General - Thain
command - 10 jutgar, 5 Wihtboga, Tomb Spider
Wiht Thain
Command - 10 Wihtgar, 5 Wihtboga, Draeguth Deathbringer - wind of death, soul stealer, invigorate
Wiht Thain on Horse
Command - 6 Whitgar Horse
Gast Cyning
Command - 3 Gasts
Re: Wiht army
Not much progress over the last few years with work and life, just starting to finally pull things together seriously to start playing more regular. and building a 1500 Wiht army to take on the wife's Kthones (mix of Kthones and Savrar)
We are planning on mainly 499 silver and 1499 silver for bigger games
so far my 499 Encounter warband is looking at
General
Wiht Thain with Helm 18 silver
Wiglaca 45 silver
invigorate and wind of death 18 silver
Generals Command
10 Wihtgar with command 80 silver
10 Wihtgar with command 80 silver
10 Wihtboga 100 silver
2nd Command
Wiht Thain on wihthorsa
with helm and lantern 30 silver
5 Wihtgar Eored with command 60 silver
tomb spider 68 silver
We are planning on mainly 499 silver and 1499 silver for bigger games
so far my 499 Encounter warband is looking at
General
Wiht Thain with Helm 18 silver
Wiglaca 45 silver
invigorate and wind of death 18 silver
Generals Command
10 Wihtgar with command 80 silver
10 Wihtgar with command 80 silver
10 Wihtboga 100 silver
2nd Command
Wiht Thain on wihthorsa
with helm and lantern 30 silver
5 Wihtgar Eored with command 60 silver
tomb spider 68 silver
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